// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - JoltPhysics3D module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_JOLTPHYSICS3D_COMPONENTS_JOLTRIGIDBODY3DCOMPONENT_HPP #define NAZARA_JOLTPHYSICS3D_COMPONENTS_JOLTRIGIDBODY3DCOMPONENT_HPP #include #include namespace Nz { class NAZARA_JOLTPHYSICS3D_API JoltRigidBody3DComponent : public JoltRigidBody3D { friend class JoltPhysics3DSystem; public: using JoltRigidBody3D::JoltRigidBody3D; JoltRigidBody3DComponent(const JoltRigidBody3DComponent&) = default; JoltRigidBody3DComponent(JoltRigidBody3DComponent&&) noexcept = default; ~JoltRigidBody3DComponent() = default; JoltRigidBody3DComponent& operator=(const JoltRigidBody3DComponent&) = default; JoltRigidBody3DComponent& operator=(JoltRigidBody3DComponent&&) noexcept = default; }; } #include #endif // NAZARA_JOLTPHYSICS3D_COMPONENTS_JOLTRIGIDBODY3DCOMPONENT_HPP