// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Network module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_NETWORK_WIN32_SOCKETPOLLERIMPL_HPP #define NAZARA_NETWORK_WIN32_SOCKETPOLLERIMPL_HPP #include #include #include #include #include #include #include namespace Nz { class SocketPollerImpl { public: SocketPollerImpl(); ~SocketPollerImpl() = default; void Clear(); bool IsReadyToRead(SocketHandle socket) const; bool IsReadyToWrite(SocketHandle socket) const; bool IsRegistered(SocketHandle socket) const; bool RegisterSocket(SocketHandle socket, SocketPollEventFlags eventFlags); void UnregisterSocket(SocketHandle socket); unsigned int Wait(int msTimeout, SocketError* error); private: #if NAZARA_NETWORK_POLL_SUPPORT std::unordered_set m_readyToReadSockets; std::unordered_set m_readyToWriteSockets; std::unordered_map m_allSockets; std::vector m_sockets; #else fd_set m_readSockets; fd_set m_readyToReadSockets; fd_set m_readyToWriteSockets; fd_set m_writeSockets; #endif }; } #endif // NAZARA_NETWORK_WIN32_SOCKETPOLLERIMPL_HPP