// Copyright (C) 2013 Jérôme Leclercq // This file is part of the "Nazara Engine - Mathematics module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include #include #include #define F(a) static_cast(a) template NzRect::NzRect(T Width, T Height) { Set(Width, Height); } template NzRect::NzRect(T X, T Y, T Width, T Height) { Set(X, Y, Width, Height); } template NzRect::NzRect(const T vec[4]) { Set(vec); } template NzRect::NzRect(const NzVector2& size) { Set(size); } template NzRect::NzRect(const NzVector2& vec1, const NzVector2& vec2) { Set(vec1, vec2); } template template NzRect::NzRect(const NzRect& rect) { Set(rect); } template bool NzRect::Contains(T X, T Y) const { return X >= x && X < x+width && Y >= y && Y < y+height; } template bool NzRect::Contains(const NzVector2& point) const { return Contains(point.x, point.y); } template bool NzRect::Contains(const NzRect& rect) const { return Contains(rect.x, rect.y) && Contains(rect.x + rect.width, rect.y + rect.height); } template NzRect& NzRect::ExtendTo(T X, T Y) { width = std::max(x + width, X); height = std::max(y + height, Y); x = std::min(x, X); y = std::min(y, Y); width -= x; height -= y; return *this; } template NzRect& NzRect::ExtendTo(const NzVector2& point) { return ExtendTo(point.x, point.y); } template NzRect& NzRect::ExtendTo(const NzRect& rect) { width = std::max(x + width, rect.x + rect.width); height = std::max(y + height, rect.y + rect.height); x = std::min(x, rect.x); y = std::min(y, rect.y); width -= x; height -= y; return *this; } template NzVector2 NzRect::GetCenter() const { return GetPosition() + F(0.5)*GetLengths(); } template NzVector2 NzRect::GetLengths() const { return NzVector2(width, height); } template NzVector2 NzRect::GetNegativeVertex(const NzVector2& normal) const { NzVector2 neg(GetPosition()); if (normal.x < F(0.0)) neg.x += width; if (normal.y < F(0.0)) neg.y += height; return neg; } template NzVector2 NzRect::GetPosition() const { return NzVector2(x, y); } template NzVector2 NzRect::GetPositiveVertex(const NzVector2& normal) const { NzVector2 pos(GetPosition()); if (normal.x > F(0.0)) pos.x += width; if (normal.y > F(0.0)) pos.y += height; return pos; } template bool NzRect::Intersect(const NzRect& rect, NzRect* intersection) const { T left = std::max(x, rect.x); T right = std::min(x+width, rect.x+rect.width); T top = std::max(y, rect.y); T bottom = std::min(y+height, rect.y+rect.height); if (left < right && top < bottom) { if (intersection) { intersection->x = left; intersection->y = top; intersection->width = right-left; intersection->height = bottom-top; } return true; } else return false; } template bool NzRect::IsValid() const { return width > F(0.0) && height > F(0.0); } template NzRect& NzRect::MakeZero() { x = F(0.0); y = F(0.0); width = F(0.0); height = F(0.0); return *this; } template NzRect& NzRect::Set(T Width, T Height) { x = F(0.0); y = F(0.0); width = Width; height = Height; return *this; } template NzRect& NzRect::Set(T X, T Y, T Width, T Height) { x = X; y = Y; width = Width; height = Height; return *this; } template NzRect& NzRect::Set(const T rect[4]) { x = rect[0]; y = rect[1]; width = rect[2]; height = rect[3]; return *this; } template NzRect& NzRect::Set(const NzRect& rect) { std::memcpy(this, &rect, sizeof(NzRect)); return *this; } template NzRect& NzRect::Set(const NzVector2& size) { return Set(size.x, size.y); } template NzRect& NzRect::Set(const NzVector2& vec1, const NzVector2& vec2) { x = std::min(vec1.x, vec2.x); y = std::min(vec1.y, vec2.y); width = (vec2.x > vec1.x) ? vec2.x-vec1.x : vec1.x-vec2.x; height = (vec2.y > vec1.y) ? vec2.y-vec1.y : vec1.y-vec2.y; return *this; } template template NzRect& NzRect::Set(const NzRect& rect) { x = F(rect.x); y = F(rect.y); width = F(rect.width); height = F(rect.height); return *this; } template NzString NzRect::ToString() const { NzStringStream ss; return ss << "Rect(" << x << ", " << y << ", " << width << ", " << height << ')'; } template T& NzRect::operator[](unsigned int i) { #if NAZARA_MATH_SAFE if (i >= 4) { NzStringStream ss; ss << "Index out of range: (" << i << " >= 4)"; NazaraError(ss); throw std::domain_error(ss.ToString()); } #endif return *(&x+i); } template T NzRect::operator[](unsigned int i) const { #if NAZARA_MATH_SAFE if (i >= 4) { NzStringStream ss; ss << "Index out of range: (" << i << " >= 4)"; NazaraError(ss); throw std::domain_error(ss.ToString()); } #endif return *(&x+i); } template NzRect NzRect::operator*(T scalar) const { return NzRect(x, y, width*scalar, height*scalar); } template NzRect NzRect::operator*(const NzVector2& vec) const { return NzRect(x, y, width*vec.x, height*vec.y); } template NzRect& NzRect::operator*=(T scalar) { width *= scalar; height *= scalar; } template NzRect& NzRect::operator*=(const NzVector2& vec) { width *= vec.x; height *= vec.y; } template bool NzRect::operator==(const NzRect& rect) const { return NzNumberEquals(x, rect.x) && NzNumberEquals(y, rect.y) && NzNumberEquals(width, rect.width) && NzNumberEquals(height, rect.height); } template bool NzRect::operator!=(const NzRect& rect) const { return !operator==(rect); } template NzRect NzRect::Lerp(const NzRect& from, const NzRect& to, T interpolation) { #ifdef NAZARA_DEBUG if (interpolation < F(0.0) || interpolation > F(1.0)) { NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')'); return Zero(); } #endif NzRect rect; rect.x = NzLerp(from.x, to.x, interpolation); rect.y = NzLerp(from.y, to.y, interpolation); rect.width = NzLerp(from.width, to.width, interpolation); rect.height = NzLerp(from.height, to.height, interpolation); return rect; } template NzRect NzRect::Zero() { NzRect rect; rect.MakeZero(); return rect; } template std::ostream& operator<<(std::ostream& out, const NzRect& rect) { return out << rect.ToString(); } #undef F #include