// Copyright (C) 2017 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_RENDERTARGETPARAMETERS_HPP #define NAZARA_RENDERTARGETPARAMETERS_HPP #include namespace Nz { struct RenderTargetParameters { RenderTargetParameters(UInt8 antialiasing = 0, UInt8 depth = 24, UInt8 stencil = 0) : antialiasingLevel(antialiasing), depthBits(depth), stencilBits(stencil) { } UInt8 antialiasingLevel; UInt8 depthBits; UInt8 stencilBits; }; } #endif // NAZARA_RENDERTARGETPARAMETERS_HPP