// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_GRAPHICS_FRAMEGRAPHSTRUCTS_HPP #define NAZARA_GRAPHICS_FRAMEGRAPHSTRUCTS_HPP #include #include #include #include #include #include namespace Nz { struct FrameGraphTextureData { struct ViewData { std::size_t parentTextureId; std::size_t arrayLayer; }; std::optional viewData; std::string name; ImageType type; PixelFormat format; FramePassAttachmentSize size; TextureUsageFlags usage; unsigned int width; unsigned int height; }; } #endif // NAZARA_GRAPHICS_FRAMEGRAPHSTRUCTS_HPP