// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Physics3D module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { template RigidBody3DComponent Physics3DSystem::CreateRigidBody(Args&&... args) { return RigidBody3DComponent(&m_physWorld, std::forward(args)...); } inline PhysWorld3D& Physics3DSystem::GetPhysWorld() { return m_physWorld; } inline const PhysWorld3D& Physics3DSystem::GetPhysWorld() const { return m_physWorld; } } #include