// Copyright (C) 2013 Jérôme Leclercq // This file is part of the "Nazara Engine - Utility module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VERTEXBUFFER_HPP #define NAZARA_VERTEXBUFFER_HPP #include #include #include #include #include class NzVertexBuffer; using NzVertexBufferConstRef = NzResourceRef; using NzVertexBufferRef = NzResourceRef; class NAZARA_API NzVertexBuffer : public NzResource { public: NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, NzBuffer* buffer, unsigned int startOffset, unsigned int endOffset); NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, unsigned int length, nzBufferStorage storage = nzBufferStorage_Software, nzBufferUsage usage = nzBufferUsage_Static); NzVertexBuffer(const NzVertexBuffer& vertexBuffer); ~NzVertexBuffer() = default; bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false); bool FillVertices(const void* data, unsigned int startVertex, unsigned int length, bool forceDiscard = false); NzBuffer* GetBuffer() const; unsigned int GetEndOffset() const; unsigned int GetStartOffset() const; unsigned int GetStride() const; unsigned int GetVertexCount() const; const NzVertexDeclaration* GetVertexDeclaration() const; bool IsHardware() const; void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int size = 0); void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int size = 0) const; void* MapVertices(nzBufferAccess access, unsigned int startVertex = 0, unsigned int length = 0); void* MapVertices(nzBufferAccess access, unsigned int startVertex = 0, unsigned int length = 0) const; bool SetStorage(nzBufferStorage storage); void SetVertexDeclaration(const NzVertexDeclaration* vertexDeclaration); void Unmap() const; private: NzBufferRef m_buffer; NzVertexDeclarationConstRef m_vertexDeclaration; unsigned int m_endOffset; unsigned int m_startOffset; unsigned int m_vertexCount; }; #endif // NAZARA_VERTEXBUFFER_HPP