// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - BulletPhysics3D module" // For conditions of distribution and use, see copyright notice in Config.hpp #include namespace Nz { inline bool BulletConstraint3D::IsBodyCollisionEnabled() const { return m_bodyCollisionEnabled; } template T* BulletConstraint3D::GetConstraint() { return SafeCast(m_constraint.get()); } template const T* BulletConstraint3D::GetConstraint() const { return SafeCast(m_constraint.get()); } } #include