#ifndef __EVENTSTATE_HPP__ #define __EVENTSTATE_HPP__ #include "Text.hpp" #include #include #include class StateContext; class EventState : public Ndk::State { public: EventState(StateContext& stateContext); void Enter(Ndk::StateMachine& fsm) override; void Leave(Ndk::StateMachine& fsm) override; bool Update(Ndk::StateMachine& fsm, float elapsedTime) override; private: void AddEvent(const Nz::WindowEvent& event); void DrawMenu(); Nz::String ToString(const Nz::WindowEvent& event) const; StateContext& m_context; Text m_text; std::deque m_events; int m_count; NazaraSlot(Nz::EventHandler, OnEvent, m_eventSlot); NazaraSlot(Nz::EventHandler, OnKeyPressed, m_keyPressedSlot); }; #endif // __EVENTSTATE_HPP__