// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - JoltPhysics3D module" // For conditions of distribution and use, see copyright notice in Config.hpp #include namespace Nz { template JoltRigidBody3DComponent JoltPhysics3DSystem::CreateRigidBody(Args&&... args) { return JoltRigidBody3DComponent(m_physWorld, std::forward(args)...); } inline JoltPhysWorld3D& JoltPhysics3DSystem::GetPhysWorld() { return m_physWorld; } inline const JoltPhysWorld3D& JoltPhysics3DSystem::GetPhysWorld() const { return m_physWorld; } } #include