// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - OpenGL Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_OPENGLRENDERER_CONTEXTIMPL_HPP #define NAZARA_OPENGLRENDERER_CONTEXTIMPL_HPP #include #include #include #include namespace Nz::GL { enum class ContextType { OpenGL, OpenGL_ES }; struct ContextParams { ContextType type = ContextType::OpenGL_ES; bool doubleBuffering = true; unsigned int bitsPerPixel = 32; unsigned int depthBits = 24; unsigned int glMajorVersion = 0; unsigned int glMinorVersion = 0; unsigned int sampleCount = 1; unsigned int stencilBits = 8; }; class Loader; class Context { public: Context() = default; virtual ~Context(); virtual bool Activate() = 0; virtual void EnableVerticalSync(bool enabled) = 0; inline const ContextParams& GetParams() const; inline bool IsExtensionSupported(const std::string& extension) const; bool Initialize(const ContextParams& params); virtual void SwapBuffers() = 0; #define NAZARA_OPENGLRENDERER_FUNC(name, sig) sig name = nullptr; NAZARA_OPENGLRENDERER_FOREACH_GLES_FUNC(NAZARA_OPENGLRENDERER_FUNC) #undef NAZARA_OPENGLRENDERER_FUNC protected: virtual const Loader& GetLoader() = 0; virtual bool ImplementFallback(const std::string_view& function); std::unordered_set m_supportedExtensions; ContextParams m_params; private: void GL_APIENTRY HandleDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message) const; }; } #include #endif