// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VULKANRENDERER_VULKANRENDERPASS_HPP #define NAZARA_VULKANRENDERER_VULKANRENDERPASS_HPP #include #include #include #include #include namespace Nz { class NAZARA_VULKANRENDERER_API VulkanRenderPass final : public RenderPass { public: inline VulkanRenderPass(Vk::RenderPass renderPass, std::initializer_list formats); //< FIXME VulkanRenderPass(const VulkanRenderPass&) = delete; VulkanRenderPass(VulkanRenderPass&&) noexcept = default; ~VulkanRenderPass() = default; inline PixelFormat GetAttachmentFormat(std::size_t attachmentIndex) const; inline Vk::RenderPass& GetRenderPass(); inline const Vk::RenderPass& GetRenderPass() const; VulkanRenderPass& operator=(const VulkanRenderPass&) = delete; VulkanRenderPass& operator=(VulkanRenderPass&&) noexcept = default; private: std::vector m_formats; Vk::RenderPass m_renderPass; }; } #include #endif // NAZARA_VULKANRENDERER_VULKANRENDERPASS_HPP