// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Development Kit" // For conditions of distribution and use, see copyright notice in Prerequesites.hpp #pragma once #ifndef NDK_SERVER #ifndef NDK_COMPONENTS_GRAPHICSCOMPONENT_HPP #define NDK_COMPONENTS_GRAPHICSCOMPONENT_HPP #include #include #include namespace Ndk { class GraphicsComponent; using GraphicsComponentHandle = Nz::ObjectHandle; class NDK_API GraphicsComponent : public Component, public Nz::HandledObject { friend class RenderSystem; public: using RenderableList = std::vector; GraphicsComponent() = default; inline GraphicsComponent(const GraphicsComponent& graphicsComponent); ~GraphicsComponent() = default; inline void AddToRenderQueue(Nz::AbstractRenderQueue* renderQueue) const; inline void Attach(Nz::InstancedRenderableRef renderable, int renderOrder = 0); inline void Attach(Nz::InstancedRenderableRef renderable, const Nz::Matrix4f& localMatrix, int renderOrder = 0); inline void Clear(); inline void Detach(const Nz::InstancedRenderable* renderable); inline void EnsureBoundingVolumeUpdate() const; inline void EnsureTransformMatrixUpdate() const; inline void GetAttachedRenderables(RenderableList* renderables) const; inline std::size_t GetAttachedRenderableCount() const; inline const Nz::BoundingVolumef& GetBoundingVolume() const; static ComponentIndex componentIndex; private: inline void InvalidateBoundingVolume(); void InvalidateRenderableData(const Nz::InstancedRenderable* renderable, Nz::UInt32 flags, std::size_t index); inline void InvalidateRenderables(); inline void InvalidateTransformMatrix(); void OnAttached() override; void OnComponentAttached(BaseComponent& component) override; void OnComponentDetached(BaseComponent& component) override; void OnDetached() override; void OnNodeInvalidated(const Nz::Node* node); void UpdateBoundingVolume() const; void UpdateTransformMatrix() const; NazaraSlot(Nz::Node, OnNodeInvalidation, m_nodeInvalidationSlot); struct Renderable { Renderable(const Nz::Matrix4f& transformMatrix) : data(transformMatrix), dataUpdated(false) { } Renderable(Renderable&& rhs) noexcept : renderableInvalidationSlot(std::move(rhs.renderableInvalidationSlot)), renderableReleaseSlot(std::move(rhs.renderableReleaseSlot)), data(std::move(rhs.data)), renderable(std::move(rhs.renderable)), dataUpdated(rhs.dataUpdated) { } ~Renderable() { // Disconnect release slot before releasing instanced renderable reference renderableReleaseSlot.Disconnect(); } Renderable& operator=(Renderable&& r) noexcept { data = std::move(r.data); dataUpdated = r.dataUpdated; renderable = std::move(r.renderable); renderableInvalidationSlot = std::move(r.renderableInvalidationSlot); renderableReleaseSlot = std::move(r.renderableReleaseSlot); return *this; } NazaraSlot(Nz::InstancedRenderable, OnInstancedRenderableInvalidateData, renderableInvalidationSlot); NazaraSlot(Nz::InstancedRenderable, OnInstancedRenderableRelease, renderableReleaseSlot); mutable Nz::InstancedRenderable::InstanceData data; Nz::InstancedRenderableRef renderable; mutable bool dataUpdated; }; std::vector m_renderables; mutable Nz::BoundingVolumef m_boundingVolume; mutable Nz::Matrix4f m_transformMatrix; mutable bool m_boundingVolumeUpdated; mutable bool m_transformMatrixUpdated; }; } #include #endif // NDK_COMPONENTS_GRAPHICSCOMPONENT_HPP #endif // NDK_SERVER