// Copyright (C) 2021 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Renderer module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_RENDERER_RENDERWINDOWPARAMETERS_HPP #define NAZARA_RENDERER_RENDERWINDOWPARAMETERS_HPP #include #include #include namespace Nz { struct RenderWindowParameters { std::vector depthFormats = {Nz::PixelFormat::Depth24Stencil8, Nz::PixelFormat::Depth32FStencil8, Nz::PixelFormat::Depth16Stencil8, Nz::PixelFormat::Depth32F, Nz::PixelFormat::Depth24}; //< By order of preference bool verticalSync = false; }; } #endif // NAZARA_RENDERER_RENDERWINDOWPARAMETERS_HPP