// Copyright (C) 2021 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Vulkan renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VULKANRENDERER_WRAPPER_COMMANDPOOL_HPP #define NAZARA_VULKANRENDERER_WRAPPER_COMMANDPOOL_HPP #include #include namespace Nz { namespace Vk { class CommandBuffer; class NAZARA_VULKANRENDERER_API CommandPool : public DeviceObject { friend DeviceObject; public: CommandPool() = default; CommandPool(const CommandPool&) = delete; CommandPool(CommandPool&&) = default; ~CommandPool() = default; CommandBuffer AllocateCommandBuffer(VkCommandBufferLevel level); std::vector AllocateCommandBuffers(UInt32 commandBufferCount, VkCommandBufferLevel level); using DeviceObject::Create; inline bool Create(Device& device, UInt32 queueFamilyIndex, VkCommandPoolCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr); inline bool Reset(VkCommandPoolResetFlags flags); CommandPool& operator=(const CommandPool&) = delete; CommandPool& operator=(CommandPool&&) = delete; private: static inline VkResult CreateHelper(Device& device, const VkCommandPoolCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkCommandPool* handle); static inline void DestroyHelper(Device& device, VkCommandPool handle, const VkAllocationCallbacks* allocator); }; } } #include #endif // NAZARA_VULKANRENDERER_WRAPPER_COMMANDPOOL_HPP