// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Physics3D module" // For conditions of distribution and use, see copyright notice in Config.hpp #include namespace Nz { inline PhysWorld3D& Physics3DSystem::GetPhysWorld() { return m_physWorld; } inline const PhysWorld3D& Physics3DSystem::GetPhysWorld() const { return m_physWorld; } inline entt::handle Physics3DSystem::GetRigidBodyEntity(UInt32 bodyIndex) const { return entt::handle(m_registry, m_bodyIndicesToEntity[bodyIndex]); } } #include