// Copyright (C) 2014 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_PARTICLEGENERATOR_HPP #define NAZARA_PARTICLEGENERATOR_HPP #include #include #include #include class NzParticleGenerator; class NzParticleMapper; class NzParticleSystem; using NzParticleGeneratorConstListener = NzResourceListenerWrapper; using NzParticleGeneratorConstRef = NzResourceRef; using NzParticleGeneratorListener = NzResourceListenerWrapper; using NzParticleGeneratorRef = NzResourceRef; class NAZARA_API NzParticleGenerator : public NzResource { public: NzParticleGenerator() = default; NzParticleGenerator(const NzParticleGenerator& generator); virtual ~NzParticleGenerator(); virtual void Generate(NzParticleSystem& system, NzParticleMapper& mapper, unsigned int startId, unsigned int endId) = 0; }; #endif // NAZARA_PARTICLEGENERATOR_HPP