// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Development Kit" // For conditions of distribution and use, see copyright notice in Prerequesites.hpp #include namespace Ndk { inline void GraphicsComponent::AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const NzMatrix4f& transformMatrix) const { for (const Renderable& object : m_renderables) object.renderable->AddToRenderQueue(renderQueue, transformMatrix); } inline void GraphicsComponent::Attach(NzRenderableRef renderable) { m_renderables.resize(m_renderables.size() + 1); Renderable& r = m_renderables.back(); r.renderable = std::move(renderable); } }