// Copyright (C) 2017 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_GUILLOTINETEXTUREATLAS_HPP #define NAZARA_GUILLOTINETEXTUREATLAS_HPP #include #include #include namespace Nz { class NAZARA_GRAPHICS_API GuillotineTextureAtlas : public GuillotineImageAtlas { public: GuillotineTextureAtlas() = default; ~GuillotineTextureAtlas() = default; UInt32 GetStorage() const override; private: AbstractImage* ResizeImage(AbstractImage* oldImage, const Vector2ui& size) const override; }; } #endif // NAZARA_GUILLOTINETEXTUREATLAS_HPP