// Copyright (C) 2015 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_TEXTSPRITE_HPP #define NAZARA_TEXTSPRITE_HPP #include #include #include #include #include #include #include #include class NAZARA_API NzTextSprite : public NzSceneNode { public: NzTextSprite(); NzTextSprite(const NzTextSprite& sprite); ~NzTextSprite() = default; void AddToRenderQueue(NzAbstractRenderQueue* renderQueue) const override; void Clear(); NzTextSprite* Clone() const; NzTextSprite* Create() const; const NzColor& GetColor() const; NzMaterial* GetMaterial() const; nzSceneNodeType GetSceneNodeType() const override; void InvalidateVertices(); bool IsDrawable() const; void SetColor(const NzColor& color); void SetDefaultMaterial(); void SetMaterial(NzMaterial* material); void Update(const NzAbstractTextDrawer& drawer); NzTextSprite& operator=(const NzTextSprite& text); private: void InvalidateNode() override; void MakeBoundingVolume() const override; void OnAtlasInvalidated(const NzAbstractAtlas* atlas); void OnAtlasLayerChange(const NzAbstractAtlas* atlas, NzAbstractImage* oldLayer, NzAbstractImage* newLayer); void Register() override; void Unregister() override; void UpdateVertices() const; struct RenderIndices { unsigned int first; unsigned int count; }; struct AtlasSlots { NazaraSlot(NzAbstractAtlas, OnAtlasCleared, clearSlot); NazaraSlot(NzAbstractAtlas, OnAtlasLayerChange, layerChangeSlot); NazaraSlot(NzAbstractAtlas, OnAtlasRelease, releaseSlot); }; std::unordered_map m_atlases; mutable std::unordered_map m_renderInfos; mutable std::vector m_localVertices; mutable std::vector m_vertices; NzColor m_color; NzMaterialRef m_material; NzRectui m_localBounds; mutable bool m_verticesUpdated; }; #endif // NAZARA_TEXTSPRITE_HPP