#include #include #include SCENARIO("MemoryPool", "[CORE][MEMORYPOOL]") { GIVEN("A MemoryPool to contain one Nz::Vector2") { Nz::MemoryPool memoryPool(sizeof(Nz::Vector2), 1, false); WHEN("We construct a Nz::Vector2") { Nz::Vector2* vector2 = memoryPool.New>(1, 2); THEN("Memory is available") { vector2->x = 3; REQUIRE(*vector2 == Nz::Vector2(3, 2)); } THEN("We can destroy the vector2") { memoryPool.Delete(vector2); } } } }