// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - Graphics module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_SCENEDATA_HPP #define NAZARA_SCENEDATA_HPP #include namespace Nz { class AbstractBackground; class AbstractViewer; class Texture; struct SceneData { Color ambientColor; const AbstractBackground* background; const AbstractViewer* viewer; Texture* globalReflectionTexture; }; } #endif // NAZARA_SCENEDATA_HPP