// Copyright (C) 2016 Jérôme Leclercq // This file is part of the "Nazara Engine - Vulkan" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_VULKAN_VKCOMMANDPOOL_HPP #define NAZARA_VULKAN_VKCOMMANDPOOL_HPP #include #include #include namespace Nz { namespace Vk { class CommandBuffer; class CommandPool; using CommandPoolHandle = ObjectHandle; class CommandPool : public DeviceObject, public HandledObject { friend DeviceObject; public: inline CommandPool(Device& instance); CommandPool(const CommandPool&) = delete; CommandPool(CommandPool&&) = default; ~CommandPool() = default; CommandBuffer AllocateCommandBuffer(VkCommandBufferLevel level); std::vector AllocateCommandBuffers(UInt32 commandBufferCount, VkCommandBufferLevel level); using DeviceObject::Create; inline bool Create(UInt32 queueFamilyIndex, VkCommandPoolCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr); inline bool Reset(VkCommandPoolResetFlags flags); CommandPool& operator=(const CommandPool&) = delete; CommandPool& operator=(CommandPool&&) = delete; private: static VkResult CreateHelper(Device& device, const VkCommandPoolCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkCommandPool* handle); static void DestroyHelper(Device& device, VkCommandPool handle, const VkAllocationCallbacks* allocator); }; } } #include #endif // NAZARA_VULKAN_VKCOMMANDPOOL_HPP