// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Physics3D module" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include #include #include #include #include #include #include namespace Nz { Physics3D::Physics3D(Config /*config*/) : ModuleBase("Physics3D", this) { } unsigned int Physics3D::GetMemoryUsed() { return NewtonGetMemoryUsed(); } Physics3D* Physics3D::s_instance; }