// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com) // This file is part of the "Nazara Engine - Platform module" // For conditions of distribution and use, see copyright notice in Config.hpp #pragma once #ifndef NAZARA_PLATFORM_SDL2_INPUTIMPL_HPP #define NAZARA_PLATFORM_SDL2_INPUTIMPL_HPP #include #include #include #include #include namespace Nz { class InputImpl { public: static ClipboardContentType GetClipboardContentType(); static std::string GetClipboardString(); static std::string GetKeyName(Keyboard::Scancode scancode); static std::string GetKeyName(Keyboard::VKey key); static Vector2i GetMousePosition(); static Vector2i GetMousePosition(const Window& relativeTo); static bool IsKeyPressed(Keyboard::Scancode key); static bool IsKeyPressed(Keyboard::VKey key); static bool IsMouseButtonPressed(Mouse::Button button); static void SetClipboardString(const std::string& str); static bool SetRelativeMouseMode(bool relativeMouseMode); static void SetMousePosition(int x, int y); static void SetMousePosition(int x, int y, const Window& relativeTo); static void StartTextInput(); static void StopTextInput(); static Keyboard::Scancode ToScanCode(Keyboard::VKey key); static Keyboard::VKey ToVirtualKey(Keyboard::Scancode scancode); }; } #endif // NAZARA_PLATFORM_SDL2_INPUTIMPL_HPP