// Copyright (C) 2020 Jérôme Leclercq // This file is part of the "Nazara Engine - OpenGL Renderer" // For conditions of distribution and use, see copyright notice in Config.hpp #include #include namespace Nz { bool DummySurface::Create(WindowHandle handle) { m_handle = handle; return true; } void DummySurface::Destroy() { m_handle = WindowHandle{}; } }