NazaraEngine/include/Nazara/Vulkan/VkCommandBuffer.inl

249 lines
7.7 KiB
C++

// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Vulkan/VkCommandBuffer.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Vulkan/VkInstance.hpp>
#include <Nazara/Vulkan/Debug.hpp>
namespace Nz
{
namespace Vk
{
inline CommandBuffer::CommandBuffer() :
m_pool(),
m_handle(VK_NULL_HANDLE)
{
}
inline CommandBuffer::CommandBuffer(CommandPool& pool, VkCommandBuffer handle) :
m_pool(&pool),
m_handle(handle)
{
}
inline CommandBuffer::CommandBuffer(CommandBuffer&& commandBuffer) :
m_pool(std::move(commandBuffer.m_pool)),
m_allocator(commandBuffer.m_allocator),
m_handle(commandBuffer.m_handle),
m_lastErrorCode(commandBuffer.m_lastErrorCode)
{
commandBuffer.m_handle = VK_NULL_HANDLE;
}
inline CommandBuffer::~CommandBuffer()
{
Free();
}
inline bool CommandBuffer::Begin(const VkCommandBufferBeginInfo& info)
{
m_lastErrorCode = m_pool->GetDevice()->vkBeginCommandBuffer(m_handle, &info);
if (m_lastErrorCode != VkResult::VK_SUCCESS)
{
NazaraError("Failed to begin command buffer");
return false;
}
return true;
}
inline bool CommandBuffer::Begin(VkCommandBufferUsageFlags flags)
{
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
nullptr,
flags,
nullptr
};
return Begin(beginInfo);
}
inline bool CommandBuffer::Begin(VkCommandBufferUsageFlags flags, const VkCommandBufferInheritanceInfo& inheritanceInfo)
{
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
nullptr,
flags,
&inheritanceInfo
};
return Begin(beginInfo);
}
inline bool CommandBuffer::Begin(VkCommandBufferUsageFlags flags, VkRenderPass renderPass, UInt32 subpass, VkFramebuffer framebuffer, bool occlusionQueryEnable, VkQueryControlFlags queryFlags, VkQueryPipelineStatisticFlags pipelineStatistics)
{
NazaraAssert(flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, "Continue bit is required to ignore renderPass, subpass and framebuffer");
VkCommandBufferInheritanceInfo inheritanceInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
nullptr,
renderPass,
subpass,
framebuffer,
VkBool32((occlusionQueryEnable) ? VK_TRUE : VK_FALSE),
queryFlags,
pipelineStatistics
};
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
nullptr,
flags,
&inheritanceInfo
};
return Begin(beginInfo);
}
inline bool CommandBuffer::Begin(VkCommandBufferUsageFlags flags, bool occlusionQueryEnable, VkQueryControlFlags queryFlags, VkQueryPipelineStatisticFlags pipelineStatistics)
{
NazaraAssert(flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, "Continue bit is required to ignore renderPass, subpass and framebuffer");
VkCommandBufferInheritanceInfo inheritanceInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
nullptr,
VK_NULL_HANDLE,
0,
VK_NULL_HANDLE,
VkBool32((occlusionQueryEnable) ? VK_TRUE : VK_FALSE),
queryFlags,
pipelineStatistics
};
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
nullptr,
flags,
&inheritanceInfo
};
return Begin(beginInfo);
}
inline void CommandBuffer::BeginRenderPass(const VkRenderPassBeginInfo& beginInfo, VkSubpassContents contents)
{
return m_pool->GetDevice()->vkCmdBeginRenderPass(m_handle, &beginInfo, contents);
}
inline void CommandBuffer::BindPipeline(VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline)
{
return m_pool->GetDevice()->vkCmdBindPipeline(m_handle, pipelineBindPoint, pipeline);
}
inline void CommandBuffer::Draw(UInt32 vertexCount, UInt32 instanceCount, UInt32 firstVertex, UInt32 firstInstance)
{
return m_pool->GetDevice()->vkCmdDraw(m_handle, vertexCount, instanceCount, firstVertex, firstInstance);
}
inline bool CommandBuffer::End()
{
m_lastErrorCode = m_pool->GetDevice()->vkEndCommandBuffer(m_handle);
if (m_lastErrorCode != VkResult::VK_SUCCESS)
{
NazaraError("Failed to end command buffer");
return false;
}
return true;
}
inline void CommandBuffer::EndRenderPass()
{
return m_pool->GetDevice()->vkCmdEndRenderPass(m_handle);
}
inline void CommandBuffer::Free()
{
if (m_handle)
m_pool->GetDevice()->vkFreeCommandBuffers(*m_pool->GetDevice(), *m_pool, 1, &m_handle);
}
inline void CommandBuffer::PipelineBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, const VkImageMemoryBarrier& imageMemoryBarrier)
{
return PipelineBarrier(srcStageMask, dstStageMask, dependencyFlags, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier);
}
inline void CommandBuffer::PipelineBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, const VkMemoryBarrier& memoryBarrier, const VkBufferMemoryBarrier& bufferMemoryBarrier, const VkImageMemoryBarrier& imageMemoryBarrier)
{
return PipelineBarrier(srcStageMask, dstStageMask, dependencyFlags, 1, &memoryBarrier, 1, &bufferMemoryBarrier, 1, &imageMemoryBarrier);
}
inline void CommandBuffer::PipelineBarrier(VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, UInt32 memoryBarrierCount, const VkMemoryBarrier* memoryBarriers, UInt32 bufferMemoryBarrierCount, const VkBufferMemoryBarrier* bufferMemoryBarriers, UInt32 imageMemoryBarrierCount, const VkImageMemoryBarrier* imageMemoryBarriers)
{
return m_pool->GetDevice()->vkCmdPipelineBarrier(m_handle, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, memoryBarriers, bufferMemoryBarrierCount, bufferMemoryBarriers, imageMemoryBarrierCount, imageMemoryBarriers);
}
inline void CommandBuffer::SetScissor(const Recti& scissorRegion)
{
VkRect2D rect = {
{scissorRegion.x, scissorRegion.y}, // VkOffset2D offset
{scissorRegion.width, scissorRegion.height} // VkExtent2D extent
};
SetScissor(rect);
}
inline void CommandBuffer::SetScissor(const VkRect2D& scissorRegion)
{
return SetScissor(0, 1, &scissorRegion);
}
inline void CommandBuffer::SetScissor(UInt32 firstScissor, UInt32 scissorCount, const VkRect2D* scissors)
{
return m_pool->GetDevice()->vkCmdSetScissor(m_handle, firstScissor, scissorCount, scissors);
}
inline void CommandBuffer::SetViewport(const Rectf& viewport, float minDepth, float maxDepth)
{
VkViewport rect = {
viewport.x, // float x;
viewport.y, // float y;
viewport.width, // float width;
viewport.height, // float height;
minDepth, // float minDepth;
maxDepth // float maxDepth;
};
SetViewport(rect);
}
inline void CommandBuffer::SetViewport(const VkViewport& viewport)
{
return SetViewport(0, 1, &viewport);
}
inline void CommandBuffer::SetViewport(UInt32 firstViewport, UInt32 viewportCount, const VkViewport* viewports)
{
return m_pool->GetDevice()->vkCmdSetViewport(m_handle, firstViewport, viewportCount, viewports);
}
inline VkResult CommandBuffer::GetLastErrorCode() const
{
return m_lastErrorCode;
}
inline CommandBuffer& CommandBuffer::operator=(CommandBuffer&& commandBuffer)
{
m_allocator = commandBuffer.m_allocator;
m_handle = commandBuffer.m_handle;
m_lastErrorCode = commandBuffer.m_lastErrorCode;
m_pool = std::move(commandBuffer.m_pool);
m_handle = commandBuffer.m_handle;
commandBuffer.m_handle = VK_NULL_HANDLE;
return *this;
}
inline CommandBuffer::operator VkCommandBuffer() const
{
return m_handle;
}
}
}
#include <Nazara/Vulkan/DebugOff.hpp>