59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Network module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <utility>
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#include <Nazara/Network/Debug.hpp>
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namespace Nz
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{
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inline TcpServer::TcpServer() :
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AbstractSocket(SocketType_TCP)
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{
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}
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inline TcpServer::TcpServer(TcpServer&& tcpServer) :
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AbstractSocket(std::move(tcpServer)),
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m_boundAddress(std::move(tcpServer.m_boundAddress))
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{
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}
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inline IpAddress TcpServer::GetBoundAddress() const
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{
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return m_boundAddress;
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}
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inline UInt16 TcpServer::GetBoundPort() const
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{
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return m_boundAddress.GetPort();
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}
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inline SocketState TcpServer::Listen(NetProtocol protocol, UInt16 port, unsigned int queueSize)
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{
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NazaraAssert(protocol != NetProtocol_Any, "Any protocol not supported for Listen"); //< TODO
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NazaraAssert(protocol != NetProtocol_Unknown, "Invalid protocol");
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IpAddress any;
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switch (protocol)
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{
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case NetProtocol_Any:
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case NetProtocol_Unknown:
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NazaraInternalError("Invalid protocol Any at this point");
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return SocketState_NotConnected;
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case NetProtocol_IPv4:
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any = IpAddress::AnyIpV4;
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break;
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case NetProtocol_IPv6:
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any = IpAddress::AnyIpV6;
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break;
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}
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any.SetPort(port);
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return Listen(any, queueSize);
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}
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}
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#include <Nazara/Network/DebugOff.hpp>
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