50 lines
2.0 KiB
C++
50 lines
2.0 KiB
C++
// This file was automatically generated
|
|
|
|
/*
|
|
Nazara Engine - Graphics module
|
|
|
|
Copyright (C) 2020 Jérôme "Lynix" Leclercq (Lynix680@gmail.com)
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
|
this software and associated documentation files (the "Software"), to deal in
|
|
the Software without restriction, including without limitation the rights to
|
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
of the Software, and to permit persons to whom the Software is furnished to do
|
|
so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_GLOBAL_GRAPHICS_HPP
|
|
#define NAZARA_GLOBAL_GRAPHICS_HPP
|
|
|
|
#include <Nazara/Graphics/BasicMaterial.hpp>
|
|
#include <Nazara/Graphics/Config.hpp>
|
|
#include <Nazara/Graphics/CullingList.hpp>
|
|
#include <Nazara/Graphics/Enums.hpp>
|
|
#include <Nazara/Graphics/GraphicalMesh.hpp>
|
|
#include <Nazara/Graphics/Graphics.hpp>
|
|
#include <Nazara/Graphics/Material.hpp>
|
|
#include <Nazara/Graphics/MaterialPipeline.hpp>
|
|
#include <Nazara/Graphics/MaterialSettings.hpp>
|
|
#include <Nazara/Graphics/Model.hpp>
|
|
#include <Nazara/Graphics/ModelInstance.hpp>
|
|
#include <Nazara/Graphics/PhongLightingMaterial.hpp>
|
|
#include <Nazara/Graphics/PredefinedShaderStructs.hpp>
|
|
#include <Nazara/Graphics/RenderQueue.hpp>
|
|
#include <Nazara/Graphics/TextureSamplerCache.hpp>
|
|
#include <Nazara/Graphics/UberShader.hpp>
|
|
|
|
#endif // NAZARA_GLOBAL_GRAPHICS_HPP
|