NazaraEngine/include/Nazara/Graphics/Billboard.inl

118 lines
2.9 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <cassert>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline const Color& Billboard::GetColor() const
{
return m_color;
}
inline const Color& Billboard::GetCornerColor(RectCorner corner) const
{
return m_cornerColor[corner];
}
inline RadianAnglef Billboard::GetRotation() const
{
return m_rotation;
}
inline const Rectf& Billboard::GetTextureCoords() const
{
return m_textureCoords;
}
inline const Vector2f& Billboard::GetSize() const
{
return m_size;
}
inline void Billboard::SetColor(const Color& color)
{
m_color = color;
UpdateVertices();
}
inline void Billboard::SetCornerColor(RectCorner corner, const Color& color)
{
m_cornerColor[corner] = color;
UpdateVertices();
}
inline void Billboard::SetMaterial(std::shared_ptr<MaterialInstance> material)
{
assert(material);
if (m_material != material)
{
OnMaterialInvalidated(this, 0, material);
m_material = std::move(material);
OnElementInvalidated(this);
}
}
inline void Billboard::SetRotation(RadianAnglef rotation)
{
m_rotation = rotation;
UpdateVertices();
}
inline void Billboard::SetSize(const Vector2f& size)
{
m_size = size;
UpdateVertices();
}
inline void Billboard::SetTextureCoords(const Rectf& textureCoords)
{
m_textureCoords = textureCoords;
UpdateVertices();
}
inline void Billboard::SetTextureRect(const Rectf& textureRect)
{
Vector2f invTextureSize = 1.f / Vector2f(Vector2ui(GetTextureSize()));
return SetTextureCoords(Rectf(textureRect.x * invTextureSize.x, textureRect.y * invTextureSize.y, textureRect.width * invTextureSize.x, textureRect.height * invTextureSize.y));
}
inline void Billboard::UpdateVertices()
{
VertexStruct_UV_SizeSinCos_Color* vertices = m_vertices.data();
EnumArray<RectCorner, Vector2f> cornerExtent;
cornerExtent[RectCorner::LeftBottom] = Vector2f(0.f, 0.f);
cornerExtent[RectCorner::RightBottom] = Vector2f(1.f, 0.f);
cornerExtent[RectCorner::LeftTop] = Vector2f(0.f, 1.f);
cornerExtent[RectCorner::RightTop] = Vector2f(1.f, 1.f);
auto [sin, cos] = m_rotation.GetSinCos();
for (RectCorner corner : { RectCorner::LeftBottom, RectCorner::RightBottom, RectCorner::LeftTop, RectCorner::RightTop })
{
vertices->color = m_color * m_cornerColor[corner];
vertices->sizeSinCos = Vector4f(m_size.x, m_size.y, sin, cos);
vertices->uv = m_textureCoords.GetCorner(corner);
vertices++;
}
Vector2f halfSize = m_size * 0.5f;
float maxExtent = std::max(halfSize.x, halfSize.y);
UpdateAABB(Boxf(-maxExtent, -maxExtent, -maxExtent, maxExtent * 2.0f, maxExtent * 2.0f, maxExtent * 2.0f));
OnElementInvalidated(this);
}
}
#include <Nazara/Graphics/DebugOff.hpp>