NazaraEngine/include/Nazara/Graphics/MaterialPassRegistry.hpp

41 lines
1.2 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GRAPHICS_MATERIALPASSREGISTRY_HPP
#define NAZARA_GRAPHICS_MATERIALPASSREGISTRY_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <NazaraUtils/StringHash.hpp>
#include <list>
#include <string>
#include <unordered_map>
namespace Nz
{
class MaterialPassRegistry
{
public:
MaterialPassRegistry() = default;
MaterialPassRegistry(const MaterialPassRegistry&) = default;
MaterialPassRegistry(MaterialPassRegistry&&) = default;
~MaterialPassRegistry() = default;
inline std::size_t GetPassIndex(std::string_view passName) const;
inline std::size_t RegisterPass(std::string passName);
MaterialPassRegistry& operator=(const MaterialPassRegistry&) = default;
MaterialPassRegistry& operator=(MaterialPassRegistry&&) = default;
private:
std::unordered_map<std::string, std::size_t, StringHash<>, std::equal_to<>> m_passIndex;
};
}
#include <Nazara/Graphics/MaterialPassRegistry.inl>
#endif // NAZARA_GRAPHICS_MATERIALPASSREGISTRY_HPP