NazaraEngine/include/Nazara/Graphics/RenderQueue.hpp

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1.2 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GRAPHICS_RENDERQUEUE_HPP
#define NAZARA_GRAPHICS_RENDERQUEUE_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <vector>
namespace Nz
{
template<typename RenderData>
class RenderQueue
{
public:
using const_iterator = const RenderData*;
using size_type = std::size_t;
RenderQueue() = default;
RenderQueue(const RenderQueue&) = default;
RenderQueue(RenderQueue&&) noexcept = default;
~RenderQueue() = default;
void Clear();
void Insert(RenderData&& data);
template<typename IndexFunc> void Sort(IndexFunc&& func);
// STL API
inline const_iterator begin() const;
inline bool empty() const;
inline const_iterator end() const;
inline size_type size() const;
RenderQueue& operator=(const RenderQueue&) = default;
RenderQueue& operator=(RenderQueue&&) noexcept = default;
private:
std::vector<RenderData> m_data;
};
}
#include <Nazara/Graphics/RenderQueue.inl>
#endif // NAZARA_GRAPHICS_RENDERQUEUE_HPP