NazaraEngine/include/Nazara/Graphics/ShadowViewer.inl

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// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline void ShadowViewer::UpdateRenderMask(UInt32 renderMask)
{
m_renderMask = renderMask;
}
inline void ShadowViewer::UpdateViewport(const Recti& viewport)
{
m_viewport = viewport;
m_viewerInstance.UpdateTargetSize({ float(m_viewport.width), float(m_viewport.height) });
}
}
#include <Nazara/Graphics/DebugOff.hpp>