79 lines
2.8 KiB
C++
79 lines
2.8 KiB
C++
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_GRAPHICS_SLICEDSPRITE_HPP
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#define NAZARA_GRAPHICS_SLICEDSPRITE_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/InstancedRenderable.hpp>
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#include <Nazara/Renderer/RenderPipeline.hpp>
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#include <Nazara/Utility/VertexDeclaration.hpp>
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#include <Nazara/Utility/VertexStruct.hpp>
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#include <array>
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namespace Nz
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{
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class NAZARA_GRAPHICS_API SlicedSprite : public InstancedRenderable
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{
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public:
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struct Corner;
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SlicedSprite(std::shared_ptr<MaterialInstance> material);
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SlicedSprite(const SlicedSprite&) = delete;
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SlicedSprite(SlicedSprite&&) noexcept = default;
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~SlicedSprite() = default;
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void BuildElement(ElementRendererRegistry& registry, const ElementData& elementData, std::size_t passIndex, std::vector<RenderElementOwner>& elements) const override;
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inline const Color& GetColor() const;
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inline const Corner& GetBottomRightCorner() const;
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const std::shared_ptr<MaterialInstance>& GetMaterial(std::size_t i = 0) const override;
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std::size_t GetMaterialCount() const override;
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inline const Vector2f& GetOrigin() const;
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inline const Vector2f& GetSize() const;
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inline const Corner& GetTopLeftCorner() const;
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inline const Rectf& GetTextureCoords() const;
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Vector3ui GetTextureSize() const;
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inline void SetColor(const Color& color);
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inline void SetCorners(const Corner& topLeftCorner, const Corner& bottomRightCorner);
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inline void SetCornersSize(const Vector2f& topLeftSize, const Vector2f& bottomRightSize);
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inline void SetCornersTextureCoords(const Vector2f& topLeftTextureCoords, const Vector2f& bottomRightTextureCoords);
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inline void SetMaterial(std::shared_ptr<MaterialInstance> material);
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inline void SetOrigin(const Vector2f& origin);
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inline void SetSize(const Vector2f& size);
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inline void SetTextureCoords(const Rectf& textureCoords);
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inline void SetTextureRect(const Rectf& textureRect);
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SlicedSprite& operator=(const SlicedSprite&) = delete;
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SlicedSprite& operator=(SlicedSprite&&) noexcept = default;
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struct Corner
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{
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Vector2f textureCoords = Vector2f(10.f / 64.f, 10.f / 64.f);
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Vector2f size = Vector2f(10.f, 10.f);
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};
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private:
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void UpdateVertices();
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std::array<VertexStruct_XYZ_Color_UV, 4 * 9> m_vertices;
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std::shared_ptr<MaterialInstance> m_material;
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std::size_t m_spriteCount;
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Color m_color;
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Corner m_topLeftCorner;
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Corner m_bottomRightCorner;
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Rectf m_textureCoords;
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Vector2f m_origin;
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Vector2f m_size;
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};
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}
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#include <Nazara/Graphics/SlicedSprite.inl>
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#endif // NAZARA_GRAPHICS_SLICEDSPRITE_HPP
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