88 lines
2.9 KiB
C++
88 lines
2.9 KiB
C++
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
|
|
// This file is part of the "Nazara Engine - Graphics module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_GRAPHICS_SPOTLIGHT_HPP
|
|
#define NAZARA_GRAPHICS_SPOTLIGHT_HPP
|
|
|
|
#include <NazaraUtils/Prerequisites.hpp>
|
|
#include <Nazara/Core/Color.hpp>
|
|
#include <Nazara/Graphics/Config.hpp>
|
|
#include <Nazara/Graphics/Light.hpp>
|
|
#include <Nazara/Math/Angle.hpp>
|
|
#include <memory>
|
|
|
|
namespace Nz
|
|
{
|
|
class NAZARA_GRAPHICS_API SpotLight : public Light
|
|
{
|
|
public:
|
|
SpotLight();
|
|
SpotLight(const SpotLight&) = delete;
|
|
SpotLight(SpotLight&&) noexcept = default;
|
|
~SpotLight() = default;
|
|
|
|
float ComputeContributionScore(const Frustumf& viewerFrustum) const override;
|
|
|
|
bool FrustumCull(const Frustumf& viewerFrustum) const override;
|
|
|
|
inline float GetAmbientFactor() const;
|
|
inline float GetDiffuseFactor() const;
|
|
inline Color GetColor() const;
|
|
inline const Vector3f& GetDirection() const;
|
|
inline RadianAnglef GetInnerAngle() const;
|
|
inline float GetInnerAngleCos() const;
|
|
inline float GetInvRadius() const;
|
|
inline RadianAnglef GetOuterAngle() const;
|
|
inline float GetOuterAngleCos() const;
|
|
inline float GetOuterAngleTan() const;
|
|
inline const Vector3f& GetPosition() const;
|
|
inline const Quaternionf& GetRotation() const;
|
|
inline float GetRadius() const;
|
|
inline const Matrix4f& GetViewProjMatrix() const;
|
|
|
|
std::unique_ptr<LightShadowData> InstanciateShadowData(FramePipeline& pipeline, ElementRendererRegistry& elementRegistry) const override;
|
|
|
|
inline void UpdateAmbientFactor(float factor);
|
|
inline void UpdateAngles(RadianAnglef innerAngle, RadianAnglef outerAngle);
|
|
inline void UpdateColor(Color color);
|
|
inline void UpdateDiffuseFactor(float factor);
|
|
inline void UpdateDirection(const Vector3f& direction);
|
|
inline void UpdateInnerAngle(RadianAnglef innerAngle);
|
|
inline void UpdateOuterAngle(RadianAnglef outerAngle);
|
|
inline void UpdatePosition(const Vector3f& position);
|
|
inline void UpdateRadius(float radius);
|
|
inline void UpdateRotation(const Quaternionf& rotation);
|
|
|
|
void UpdateTransform(const Vector3f& position, const Quaternionf& rotation, const Vector3f& scale) override;
|
|
|
|
SpotLight& operator=(const SpotLight&) = delete;
|
|
SpotLight& operator=(SpotLight&&) noexcept = default;
|
|
|
|
private:
|
|
inline void UpdateBoundingVolume();
|
|
inline void UpdateViewProjMatrix();
|
|
|
|
Color m_color;
|
|
Quaternionf m_rotation;
|
|
Matrix4f m_viewProjMatrix;
|
|
RadianAnglef m_innerAngle;
|
|
RadianAnglef m_outerAngle;
|
|
Vector3f m_direction;
|
|
Vector3f m_position;
|
|
float m_ambientFactor;
|
|
float m_diffuseFactor;
|
|
float m_invRadius;
|
|
float m_radius;
|
|
float m_innerAngleCos;
|
|
float m_outerAngleCos;
|
|
float m_outerAngleTan;
|
|
};
|
|
}
|
|
|
|
#include <Nazara/Graphics/SpotLight.inl>
|
|
|
|
#endif // NAZARA_GRAPHICS_SPOTLIGHT_HPP
|