NazaraEngine/include/Nazara/Graphics/TextSprite.inl

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// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <cassert>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline void TextSprite::Clear()
{
m_atlases.clear();
m_vertices.clear();
OnElementInvalidated(this);
}
inline void TextSprite::SetMaterial(std::shared_ptr<MaterialInstance> material)
{
assert(material);
if (m_material != material)
{
OnMaterialInvalidated(this, 0, material);
m_material = std::move(material);
OnElementInvalidated(this);
}
}
}
#include <Nazara/Graphics/DebugOff.hpp>