NazaraEngine/include/Nazara/Renderer/Framebuffer.hpp

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1.0 KiB
C++

// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RENDERER_FRAMEBUFFER_HPP
#define NAZARA_RENDERER_FRAMEBUFFER_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <string_view>
namespace Nz
{
class NAZARA_RENDERER_API Framebuffer
{
public:
inline Framebuffer(FramebufferType type);
Framebuffer(const Framebuffer&) = delete;
Framebuffer(Framebuffer&&) noexcept = default;
virtual ~Framebuffer();
inline FramebufferType GetType() const;
virtual void UpdateDebugName(std::string_view name) = 0;
Framebuffer& operator=(const Framebuffer&) = delete;
Framebuffer& operator=(Framebuffer&&) noexcept = default;
private:
FramebufferType m_type;
};
}
#include <Nazara/Renderer/Framebuffer.inl>
#endif // NAZARA_RENDERER_FRAMEBUFFER_HPP