52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_RENDERER_UPLOADPOOL_HPP
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#define NAZARA_RENDERER_UPLOADPOOL_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Renderer/Config.hpp>
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namespace Nz
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{
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class NAZARA_RENDERER_API UploadPool
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{
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public:
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struct Allocation;
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UploadPool() = default;
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UploadPool(const UploadPool&) = delete;
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UploadPool(UploadPool&&) noexcept = default;
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~UploadPool() = default;
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virtual Allocation& Allocate(UInt64 size) = 0;
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virtual Allocation& Allocate(UInt64 size, UInt64 alignment) = 0;
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virtual void Reset() = 0;
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UploadPool& operator=(const UploadPool&) = delete;
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UploadPool& operator=(UploadPool&&) = delete;
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struct NAZARA_RENDERER_API Allocation
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{
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Allocation() = default;
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Allocation(const Allocation&) = delete;
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Allocation(Allocation&&) = default;
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~Allocation();
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Allocation& operator=(const Allocation&) = delete;
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Allocation& operator=(Allocation&&) = default;
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void* mappedPtr;
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UInt64 size;
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};
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};
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}
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#include <Nazara/Renderer/UploadPool.inl>
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#endif // NAZARA_RENDERER_UPLOADPOOL_HPP
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