54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - OpenGL renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_OPENGLRENDERER_WRAPPER_EGL_EGLLOADER_HPP
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#define NAZARA_OPENGLRENDERER_WRAPPER_EGL_EGLLOADER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/OpenGLRenderer/Config.hpp>
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#include <Nazara/OpenGLRenderer/Wrapper/Loader.hpp>
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#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.hpp>
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#include <string>
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namespace Nz::GL
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{
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class NAZARA_OPENGLRENDERER_API EGLLoader : public Loader
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{
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struct SymbolLoader;
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friend SymbolLoader;
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public:
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EGLLoader();
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~EGLLoader();
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std::unique_ptr<Context> CreateContext(const OpenGLDevice* device, const ContextParams& params, Context* shareContext) const override;
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std::unique_ptr<Context> CreateContext(const OpenGLDevice* device, const ContextParams& params, WindowHandle handle, Context* shareContext) const override;
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inline EGLDisplay GetDefaultDisplay() const;
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ContextType GetPreferredContextType() const override;
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GLFunction LoadFunction(const char* name) const override;
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#define NAZARA_OPENGLRENDERER_EGL_FUNC(name, sig) sig name = nullptr;
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#define NAZARA_OPENGLRENDERER_EGL_FUNC_OPT(name, sig) NAZARA_OPENGLRENDERER_EGL_FUNC(name, sig)
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#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLFunctions.hpp>
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static const char* TranslateError(EGLint errorId);
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private:
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bool ImplementFallback(const std::string_view& function);
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ContextType m_preferredContextType;
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EGLDisplay m_defaultDisplay;
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DynLib m_eglLib;
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};
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}
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#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLLoader.inl>
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#endif // NAZARA_OPENGLRENDERER_WRAPPER_EGL_EGLLOADER_HPP
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