* Update * Add: [Get/Set]AngularDaming for standardization * Fix: Name error * Add: [Get/Set][AngularDamping/MomentOfInertia] in PhysicsComponent2D * Forgot in last commit * Add: param coordSys in [PhysicsComponent2D/RigidBody2D]::SetMassCenter * Add: Some forgotten inline * Fix little error * Fix: Indentation before case * Move and Change GetCenterOfGravity * Rename m_world into m_physWorld * Rename GetWorld int GetPhysWorld * Update: PhysicsSystem2D became an interface of PhysWorld2D * Update Collison/PhysicsComponent because GetWorld was renamed * Update tests * Update: Make the interface usable with Entity instead of PhysicsComponent * Update: Make GetPhysWorld private * Update PhysicsSystem2D.hpp * Update: indent * Remove: useless blank line * update order(?) * Update PhysicsSystem2D.hpp |
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| .. | ||
| CameraComponent.cpp | ||
| CollisionComponent2D.cpp | ||
| CollisionComponent3D.cpp | ||
| ConstraintComponent2D.cpp | ||
| DebugComponent.cpp | ||
| GraphicsComponent.cpp | ||
| LightComponent.cpp | ||
| ListenerComponent.cpp | ||
| NodeComponent.cpp | ||
| ParticleEmitterComponent.cpp | ||
| ParticleGroupComponent.cpp | ||
| PhysicsComponent2D.cpp | ||
| PhysicsComponent3D.cpp | ||
| VelocityComponent.cpp | ||