NazaraEngine/include/Nazara/VulkanRenderer/VulkanBuffer.hpp

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1.6 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_BUFFER_HPP
#define NAZARA_VULKANRENDERER_BUFFER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/AbstractBuffer.hpp>
#include <Nazara/VulkanRenderer/Config.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Buffer.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceMemory.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Fence.hpp>
#include <memory>
#include <vector>
namespace Nz
{
class NAZARA_VULKANRENDERER_API VulkanBuffer : public AbstractBuffer
{
public:
inline VulkanBuffer(Vk::Device& device, BufferType type);
VulkanBuffer(const VulkanBuffer&) = delete;
VulkanBuffer(VulkanBuffer&&) = delete; ///TODO
virtual ~VulkanBuffer();
bool Fill(const void* data, UInt32 offset, UInt32 size) override;
inline Nz::Vk::Buffer& GetBufferHandle();
bool Initialize(UInt32 size, BufferUsageFlags usage) override;
DataStorage GetStorage() const override;
void* Map(BufferAccess access, UInt32 offset, UInt32 size) override;
bool Unmap() override;
VulkanBuffer& operator=(const VulkanBuffer&) = delete;
VulkanBuffer& operator=(VulkanBuffer&&) = delete; ///TODO
private:
Vk::Buffer m_stagingBuffer;
Vk::DeviceMemory m_stagingMemory;
BufferType m_type;
BufferUsageFlags m_usage;
UInt32 m_size;
Vk::Buffer m_buffer;
Vk::Fence m_stagingFence;
Vk::Device& m_device;
Vk::DeviceMemory m_memory;
};
}
#include <Nazara/VulkanRenderer/VulkanBuffer.inl>
#endif // NAZARA_VULKANRENDERER_BUFFER_HPP