NazaraEngine/SDK/src/NDK/Application.cpp

49 lines
916 B
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <NDK/Application.hpp>
namespace Ndk
{
bool Application::Run()
{
#ifndef NDK_SERVER
bool hasAtLeastOneActiveWindow = false;
auto it = m_windows.begin();
while (it != m_windows.end())
{
Nz::Window& window = **it;
if (!window.IsOpen(true))
{
it = m_windows.erase(it);
continue;
}
hasAtLeastOneActiveWindow = true;
++it;
}
#endif
#ifndef NDK_SERVER
if (m_exitOnClosedWindows && !hasAtLeastOneActiveWindow)
return false;
#endif
if (m_shouldQuit)
return false;
m_updateTime = m_updateClock.GetSeconds();
m_updateClock.Restart();
for (World& world : m_worlds)
world.Update(m_updateTime);
return true;
}
Application* Application::s_application = nullptr;
}