NazaraEngine/include/Nazara/Utility/VertexDeclaration.hpp

86 lines
2.8 KiB
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VERTEXDECLARATION_HPP
#define NAZARA_VERTEXDECLARATION_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
#include <array>
namespace Nz
{
class VertexDeclaration;
using VertexDeclarationConstRef = ObjectRef<const VertexDeclaration>;
using VertexDeclarationLibrary = ObjectLibrary<VertexDeclaration>;
using VertexDeclarationRef = ObjectRef<VertexDeclaration>;
class NAZARA_UTILITY_API VertexDeclaration : public RefCounted
{
friend VertexDeclarationLibrary;
friend class Utility;
public:
VertexDeclaration();
VertexDeclaration(const VertexDeclaration& declaration);
~VertexDeclaration();
void DisableComponent(VertexComponent component);
void EnableComponent(VertexComponent component, ComponentType type, std::size_t offset);
void GetComponent(VertexComponent component, bool* enabled, ComponentType* type, std::size_t* offset) const;
bool HasComponent(VertexComponent component) const;
template<typename T> bool HasComponentOfType(VertexComponent component) const;
std::size_t GetStride() const;
void SetStride(std::size_t stride);
VertexDeclaration& operator=(const VertexDeclaration& declaration);
static VertexDeclaration* Get(VertexLayout layout);
static bool IsTypeSupported(ComponentType type);
template<typename... Args> static VertexDeclarationRef New(Args&&... args);
// Signals:
NazaraSignal(OnVertexDeclarationRelease, const VertexDeclaration* /*vertexDeclaration*/);
private:
static bool Initialize();
static void Uninitialize();
struct Component
{
ComponentType type; // Le type de donnée
bool enabled = false; // Ce composant est-il activé ?/
std::size_t offset; // La position, en octets, de la première donnée
/*
** -Lynix:
** Il serait aussi possible de préciser le stride de façon indépendante, ce que je ne permets pas
** pour décomplexifier l'interface en enlevant quelque chose que je juge inutile.
** Si vous pensez que ça peut être utile, n'hésitez pas à me le faire savoir !
** PS: Même cas pour le diviseur (instancing)
*/
};
std::array<Component, VertexComponent_Max + 1> m_components;
std::size_t m_stride;
static std::array<VertexDeclaration, VertexLayout_Max + 1> s_declarations;
static VertexDeclarationLibrary::LibraryMap s_library;
};
}
#include <Nazara/Utility/VertexDeclaration.inl>
#endif // NAZARA_VERTEXDECLARATION_HPP