NazaraEngine/include/Nazara/VulkanRenderer/Wrapper/Pipeline.hpp

51 lines
1.5 KiB
C++

// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VKPIPELINE_HPP
#define NAZARA_VULKANRENDERER_VKPIPELINE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
namespace Nz
{
namespace Vk
{
class Pipeline
{
public:
inline Pipeline();
Pipeline(const Pipeline&) = delete;
Pipeline(Pipeline&&);
inline ~Pipeline();
inline bool CreateCompute(const DeviceHandle& device, const VkComputePipelineCreateInfo& createInfo, VkPipelineCache cache = VK_NULL_HANDLE, const VkAllocationCallbacks* allocator = nullptr);
inline bool CreateGraphics(const DeviceHandle& device, const VkGraphicsPipelineCreateInfo& createInfo, VkPipelineCache cache = VK_NULL_HANDLE, const VkAllocationCallbacks* allocator = nullptr);
inline void Destroy();
inline const DeviceHandle& GetDevice() const;
inline VkResult GetLastErrorCode() const;
Pipeline& operator=(const Pipeline&) = delete;
Pipeline& operator=(Pipeline&&) = delete;
inline operator VkPipeline() const;
protected:
inline bool Create(const DeviceHandle& device, VkResult result, const VkAllocationCallbacks* allocator);
DeviceHandle m_device;
VkAllocationCallbacks m_allocator;
VkPipeline m_handle;
mutable VkResult m_lastErrorCode;
};
}
}
#include <Nazara/VulkanRenderer/Wrapper/Pipeline.inl>
#endif // NAZARA_VULKANRENDERER_VKPIPELINE_HPP