NazaraEngine/include/Nazara/Graphics/ColorBackground.hpp

45 lines
1.2 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_COLORBACKGROUND_HPP
#define NAZARA_COLORBACKGROUND_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Graphics/AbstractBackground.hpp>
#include <Nazara/Renderer/UberShader.hpp>
class NzColorBackground;
using NzColorBackgroundConstRef = NzObjectRef<const NzColorBackground>;
using NzColorBackgroundRef = NzObjectRef<NzColorBackground>;
class NAZARA_GRAPHICS_API NzColorBackground : public NzAbstractBackground
{
public:
NzColorBackground(const NzColor& color = NzColor::Black);
void Draw(const NzAbstractViewer* viewer) const;
nzBackgroundType GetBackgroundType() const;
NzColor GetColor() const;
void SetColor(const NzColor& color);
template<typename... Args> static NzColorBackgroundRef New(Args&&... args);
private:
NzColor m_color;
NzUberShaderConstRef m_uberShader;
const NzUberShaderInstance* m_uberShaderInstance;
int m_materialDiffuseUniform;
int m_vertexDepthUniform;
};
#include <Nazara/Graphics/ColorBackground.inl>
#endif // NAZARA_COLORBACKGROUND_HPP