Files
NazaraEngine/include/Nazara/Renderer/Context.hpp
Lynix 5f5be93992 Merge remote-tracking branch 'origin/master' into Resource-Update
Conflicts:
	include/Nazara/Audio/Music.hpp
	include/Nazara/Audio/SoundBuffer.hpp
	include/Nazara/Core/Resource.hpp
	include/Nazara/Core/ResourceListener.hpp
	include/Nazara/Graphics/Material.hpp
	include/Nazara/Renderer/Context.hpp
	include/Nazara/Renderer/RenderBuffer.hpp
	include/Nazara/Renderer/Shader.hpp
	include/Nazara/Renderer/Texture.hpp
	include/Nazara/Renderer/UberShader.hpp
	include/Nazara/Utility/Animation.hpp
	include/Nazara/Utility/Buffer.hpp
	include/Nazara/Utility/Image.hpp
	include/Nazara/Utility/IndexBuffer.hpp
	include/Nazara/Utility/Mesh.hpp
	include/Nazara/Utility/SkeletalMesh.hpp
	include/Nazara/Utility/Skeleton.hpp
	include/Nazara/Utility/StaticMesh.hpp
	include/Nazara/Utility/SubMesh.hpp
	include/Nazara/Utility/VertexBuffer.hpp
	include/Nazara/Utility/VertexDeclaration.hpp
	src/Nazara/Core/Resource.cpp
	src/Nazara/Core/ResourceListener.cpp
	src/Nazara/Graphics/DeferredRenderQueue.cpp
	src/Nazara/Graphics/ForwardRenderQueue.cpp
	src/Nazara/Graphics/SkinningManager.cpp
	src/Nazara/Renderer/RenderTexture.cpp
	src/Nazara/Renderer/Renderer.cpp
	src/Nazara/Utility/Mesh.cpp

Former-commit-id: 99b5ad26a19fe9c9f8118da7b5920bffe89f60f8
2015-01-25 19:29:55 +01:00

61 lines
1.6 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CONTEXT_HPP
#define NAZARA_CONTEXT_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/ObjectListenerWrapper.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Renderer/ContextParameters.hpp>
#include <memory>
#include <vector>
class NzContext;
using NzContextConstListener = NzObjectListenerWrapper<const NzContext>;
using NzContextConstRef = NzObjectRef<const NzContext>;
using NzContextListener = NzObjectListenerWrapper<NzContext>;
using NzContextRef = NzObjectRef<NzContext>;
class NzContextImpl;
class NAZARA_API NzContext : public NzRefCounted
{
friend NzContextImpl;
friend class NzOpenGL;
public:
NzContext() = default;
~NzContext();
bool Create(const NzContextParameters& parameters = NzContextParameters());
void Destroy();
const NzContextParameters& GetParameters() const;
bool IsActive() const;
bool SetActive(bool active) const;
void SwapBuffers();
static bool EnsureContext();
static const NzContext* GetCurrent();
static const NzContext* GetReference();
static const NzContext* GetThreadContext();
private:
static bool Initialize();
static void Uninitialize();
NzContextParameters m_parameters;
NzContextImpl* m_impl = nullptr;
static std::unique_ptr<NzContext> s_reference;
static std::vector<std::unique_ptr<NzContext>> s_contexts;
};
#endif // NAZARA_CONTEXT_HPP