NazaraEngine/include/Nazara/Graphics/Enums.hpp

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1.3 KiB
C++

// Copyright (C) 2013 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ENUMS_GRAPHICS_HPP
#define NAZARA_ENUMS_GRAPHICS_HPP
enum nzBackgroundType
{
nzBackgroundType_Color, // NzColorBackground
nzBackgroundType_Skybox, // NzSkyboxBackground
nzBackgroundType_Texture, // NzTextureBackground
nzBackgroundType_User,
nzBackgroundType_Max = nzBackgroundType_User
};
enum nzLightType
{
nzLightType_Directional,
nzLightType_Point,
nzLightType_Spot,
nzLightType_Max = nzLightType_Spot
};
enum nzRenderTechniqueType
{
nzRenderTechniqueType_AdvancedForward, // NzAdvancedForwardRenderTechnique
nzRenderTechniqueType_BasicForward, // NzBasicForwardRenderTechnique
nzRenderTechniqueType_DeferredShading, // NzDeferredRenderTechnique
nzRenderTechniqueType_LightPrePass, // NzLightPrePassRenderTechnique
nzRenderTechniqueType_User,
nzRenderTechniqueType_Max = nzRenderTechniqueType_User
};
enum nzSceneNodeType
{
nzSceneNodeType_Light, // NzLight
nzSceneNodeType_Model, // NzModel
nzSceneNodeType_Root, // NzSceneRoot
nzSceneNodeType_Sprite, // NzSprite
nzSceneNodeType_User,
nzSceneNodeType_Max = nzSceneNodeType_User
};
#endif // NAZARA_ENUMS_GRAPHICS_HPP