NazaraEngine/include/Nazara/Network/ENetPeer.inl

30 lines
667 B
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Network/ENetPeer.hpp>
#include <utility>
#include <Nazara/Network/Debug.hpp>
namespace Nz
{
inline void ENetPeer::ChangeState(ENetPeerState state)
{
if (state == ENetPeerState::Connected || state == ENetPeerState::DisconnectLater)
OnConnect();
else
OnDisconnect();
m_state = state;
}
inline void ENetPeer::DispatchState(ENetPeerState state)
{
ChangeState(state);
m_host->AddToDispatchQueue(this);
}
}
#include <Nazara/Network/DebugOff.hpp>