1127 lines
32 KiB
C++
1127 lines
32 KiB
C++
#include <Nazara/Network/ENetHost.hpp>
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#include <Nazara/Core/Clock.hpp>
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#include <Nazara/Core/Endianness.hpp>
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#include <Nazara/Core/OffsetOf.hpp>
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#include <Nazara/Network/ENetPeer.hpp>
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#include <Nazara/Network/NetPacket.hpp>
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#include <Nazara/Network/Debug.hpp>
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#define ENET_TIME_OVERFLOW 86400000
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#define ENET_TIME_LESS(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW)
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#define ENET_TIME_GREATER(a, b) ((b) - (a) >= ENET_TIME_OVERFLOW)
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#define ENET_TIME_LESS_EQUAL(a, b) (! ENET_TIME_GREATER (a, b))
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#define ENET_TIME_GREATER_EQUAL(a, b) (! ENET_TIME_LESS (a, b))
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#define ENET_TIME_DIFFERENCE(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW ? (b) - (a) : (a) - (b))
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namespace Nz
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{
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/// Temporary
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template<typename T>
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T HostToNet(T value)
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{
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#ifdef NAZARA_LITTLE_ENDIAN
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return SwapBytes(value);
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#else
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return value;
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#endif
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}
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/// Temporary
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template<typename T>
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T NetToHost(T value)
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{
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#ifdef NAZARA_LITTLE_ENDIAN
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return SwapBytes(value);
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#else
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return value;
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#endif
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}
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namespace
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{
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static std::size_t s_commandSizes[ENetProtocolCommand_Count] =
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{
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0,
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sizeof(ENetProtocolAcknowledge),
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sizeof(ENetProtocolConnect),
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sizeof(ENetProtocolVerifyConnect),
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sizeof(ENetProtocolDisconnect),
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sizeof(ENetProtocolPing),
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sizeof(ENetProtocolSendReliable),
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sizeof(ENetProtocolSendUnreliable),
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sizeof(ENetProtocolSendFragment),
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sizeof(ENetProtocolSendUnsequenced),
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sizeof(ENetProtocolBandwidthLimit),
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sizeof(ENetProtocolThrottleConfigure),
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sizeof(ENetProtocolSendFragment)
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};
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std::size_t enet_protocol_command_size(UInt8 commandNumber)
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{
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return s_commandSizes[commandNumber & ENetProtocolCommand_Mask];
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}
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}
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void ENetHost::Broadcast(UInt8 channelId, ENetPacketFlags flags, NetPacket&& packet)
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{
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ENetPacket* enetPacket = m_packetPool.New<ENetPacket>();
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enetPacket->flags = flags;
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enetPacket->data = std::move(packet);
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enetPacket->owner = &m_packetPool;
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for (ENetPeer& peer : m_peers)
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{
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if (peer.m_state != ENetPeerState::Connected)
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continue;
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peer.Send(channelId, enetPacket);
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}
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}
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bool ENetHost::Connect(const IpAddress& remoteAddress, std::size_t channelCount, UInt32 data)
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{
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NazaraAssert(remoteAddress.IsValid(), "Invalid remote address");
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NazaraAssert(remoteAddress.GetPort() != 0, "Remote address has no port");
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std::size_t peerId;
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for (peerId = 0; peerId < m_peers.size(); ++peerId)
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{
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if (m_peers[peerId].m_state == ENetPeerState::Disconnected)
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break;
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}
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if (peerId >= m_peers.size())
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{
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NazaraError("Insufficient peers");
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return false;
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}
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m_channelLimit = Clamp<std::size_t>(channelCount, ENetConstants::ENetProtocol_MinimumChannelCount, ENetConstants::ENetProtocol_MaximumChannelCount);
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UInt32 windowSize;
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if (m_outgoingBandwidth == 0)
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windowSize = ENetProtocol_MaximumWindowSize;
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else
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windowSize = (m_outgoingBandwidth / ENetConstants::ENetPeer_WindowSizeScale) * ENetProtocol_MinimumWindowSize;
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ENetPeer& peer = m_peers[peerId];
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peer.InitOutgoing(channelCount, remoteAddress, ++m_randomSeed, windowSize);
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ENetProtocol command;
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command.header.command = ENetProtocolCommand_Connect | ENetProtocolFlag_Acknowledge;
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command.header.channelID = 0xFF;
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command.connect.channelCount = HostToNet(static_cast<UInt32>(channelCount));
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command.connect.connectID = peer.m_connectID;
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command.connect.data = HostToNet(data);
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command.connect.incomingBandwidth = HostToNet(m_incomingBandwidth);
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command.connect.incomingSessionID = peer.m_incomingSessionID;
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command.connect.mtu = HostToNet(peer.m_mtu);
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command.connect.outgoingBandwidth = HostToNet(m_outgoingBandwidth);
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command.connect.outgoingPeerID = HostToNet(peer.m_incomingPeerID);
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command.connect.outgoingSessionID = peer.m_outgoingSessionID;
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command.connect.packetThrottleAcceleration = HostToNet(peer.m_packetThrottleAcceleration);
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command.connect.packetThrottleDeceleration = HostToNet(peer.m_packetThrottleDeceleration);
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command.connect.packetThrottleInterval = HostToNet(peer.m_packetThrottleInterval);
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command.connect.windowSize = HostToNet(peer.m_windowSize);
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peer.QueueOutgoingCommand(command, nullptr, 0, 0);
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return true;
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}
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bool ENetHost::Connect(const String& hostName, NetProtocol protocol, const String& service, ResolveError* error, std::size_t channelCount, UInt32 data)
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{
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std::vector<HostnameInfo> results = IpAddress::ResolveHostname(protocol, hostName, service, error);
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if (results.empty())
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return false;
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IpAddress hostnameAddress;
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for (const HostnameInfo& result : results)
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{
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if (!result.address)
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continue;
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if (result.socketType != SocketType_UDP)
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continue;
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hostnameAddress = result.address;
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break; //< Take first valid address
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}
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return Connect(hostnameAddress, channelCount, data);
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}
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bool ENetHost::Create(const IpAddress& address, std::size_t peerCount, std::size_t channelCount)
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{
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return Create(address, peerCount, channelCount, 0, 0);
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}
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bool ENetHost::Create(const IpAddress& address, std::size_t peerCount, std::size_t channelCount, UInt32 incomingBandwidth, UInt32 outgoingBandwidth)
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{
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NazaraAssert(address.IsValid(), "Invalid listening address");
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if (peerCount > ENetConstants::ENetProtocol_MaximumPeerId)
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{
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NazaraError("Peer count exceeds maximum peer count supported by protocol (" + String::Number(ENetConstants::ENetProtocol_MaximumPeerId) + ")");
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return false;
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}
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if (!InitSocket(address))
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return false;
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m_peers.resize(peerCount);
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m_address = address;
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m_randomSeed = *reinterpret_cast<UInt32*>(this);
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m_randomSeed += s_randomGenerator();
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m_randomSeed = (m_randomSeed << 16) | (m_randomSeed >> 16);
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m_channelLimit = Clamp<std::size_t>(channelCount, ENetConstants::ENetProtocol_MinimumChannelCount, ENetConstants::ENetProtocol_MaximumChannelCount);
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m_incomingBandwidth = incomingBandwidth;
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m_outgoingBandwidth = outgoingBandwidth;
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m_bandwidthThrottleEpoch = 0;
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m_recalculateBandwidthLimits = false;
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m_mtu = ENetConstants::ENetHost_DefaultMTU;
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m_commandCount = 0;
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m_bufferCount = 0;
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m_receivedAddress = IpAddress::AnyIpV4;
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m_receivedData = nullptr;
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m_receivedDataLength = 0;
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m_totalSentData = 0;
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m_totalSentPackets = 0;
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m_totalReceivedData = 0;
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m_totalReceivedPackets = 0;
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m_bandwidthLimitedPeers = 0;
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m_connectedPeers = 0;
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m_duplicatePeers = ENetConstants::ENetProtocol_MaximumPeerId;
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m_maximumPacketSize = ENetConstants::ENetHost_DefaultMaximumPacketSize;
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m_maximumWaitingData = ENetConstants::ENetHost_DefaultMaximumWaitingData;
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return true;
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}
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void ENetHost::Flush()
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{
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m_serviceTime = GetElapsedMilliseconds();
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SendOutgoingCommands(nullptr, 0);
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}
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int ENetHost::Service(ENetEvent* event, UInt32 timeout)
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{
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UInt32 waitCondition;
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if (event)
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{
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event->type = ENetEventType::None;
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event->peer = nullptr;
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event->packet = nullptr;
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if (DispatchIncomingCommands(event))
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return 1;
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}
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m_serviceTime = GetElapsedMilliseconds();
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timeout += m_serviceTime;
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do
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{
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if (ENET_TIME_DIFFERENCE(m_serviceTime, m_bandwidthThrottleEpoch) >= ENetConstants::ENetHost_BandwidthThrottleInterval)
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ThrottleBandwidth();
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switch (SendOutgoingCommands(event, true))
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{
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case 1:
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return 1;
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case -1:
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#ifdef ENET_DEBUG
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perror("Error sending outgoing packets");
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#endif
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return -1;
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default:
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break;
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}
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switch (ReceiveIncomingCommands(event))
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{
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case 1:
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return 1;
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case -1:
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#ifdef ENET_DEBUG
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perror("Error receiving incoming packets");
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#endif
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return -1;
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default:
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break;
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}
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switch (SendOutgoingCommands(event, 1))
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{
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case 1:
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return 1;
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case -1:
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#ifdef ENET_DEBUG
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perror("Error sending outgoing packets");
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#endif
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return -1;
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default:
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break;
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}
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if (event)
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{
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switch (DispatchIncomingCommands(event))
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{
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case 1:
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return 1;
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case -1:
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#ifdef ENET_DEBUG
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perror("Error dispatching incoming packets");
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#endif
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return -1;
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default:
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break;
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}
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}
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if (ENET_TIME_GREATER_EQUAL(m_serviceTime, timeout))
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return 0;
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for (;;)
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{
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m_serviceTime = GetElapsedMilliseconds();
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if (ENET_TIME_GREATER_EQUAL(m_serviceTime, timeout))
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return 0;
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SocketError error;
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if (m_poller.Wait(ENET_TIME_DIFFERENCE(timeout, m_serviceTime), &error))
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break;
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if (error != SocketError_NoError)
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return -1;
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}
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m_serviceTime = GetElapsedMilliseconds();
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}
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while (m_poller.IsReady(m_socket));
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return 0;
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}
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bool ENetHost::InitSocket(const IpAddress& address)
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{
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if (!m_socket.Create(address.GetProtocol()))
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return false;
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m_socket.EnableBlocking(false);
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m_socket.EnableBroadcasting(true);
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m_socket.SetReceiveBufferSize(ENetConstants::ENetHost_ReceiveBufferSize);
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m_socket.SetSendBufferSize(ENetConstants::ENetHost_SendBufferSize);
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if (!address.IsLoopback())
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{
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if (m_socket.Bind(address) != SocketState_Bound)
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{
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NazaraError("Failed to bind address " + address.ToString());
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return false;
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}
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}
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m_poller.RegisterSocket(m_socket);
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return true;
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}
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bool ENetHost::DispatchIncomingCommands(ENetEvent* event)
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{
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for (std::size_t bit = m_dispatchQueue.FindFirst(); bit != m_dispatchQueue.npos; bit = m_dispatchQueue.FindNext(bit))
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{
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m_dispatchQueue.Reset(bit);
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ENetPeer& peer = m_peers[bit];
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switch (peer.m_state)
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{
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case ENetPeerState::ConnectionPending:
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case ENetPeerState::ConnectionSucceeded:
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peer.ChangeState(ENetPeerState::Connected);
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event->type = ENetEventType::Connect;
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event->peer = &peer;
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event->data = peer.m_eventData;
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return true;
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case ENetPeerState::Zombie:
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m_recalculateBandwidthLimits = true;
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event->type = ENetEventType::Disconnect;
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event->peer = &peer;
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event->data = peer.m_eventData;
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peer.Reset();
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return true;
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case ENetPeerState::Connected:
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if (peer.m_dispatchedCommands.empty())
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continue;
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if (!peer.Receive(&event->packet, &event->channelId))
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continue;
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event->type = ENetEventType::Receive;
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event->peer = &peer;
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if (!peer.m_dispatchedCommands.empty())
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AddToDispatchQueue(&peer);
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return true;
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}
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}
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return false;
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}
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bool ENetHost::HandleAcknowledge(ENetEvent* event, ENetPeer* peer, const ENetProtocol* command)
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{
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if (peer->m_state == ENetPeerState::Disconnected || peer->m_state == ENetPeerState::Zombie)
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return true;
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UInt32 receivedSentTime = NetToHost(command->acknowledge.receivedSentTime);
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receivedSentTime |= m_serviceTime & 0xFFFF0000;
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if ((receivedSentTime & 0x8000) > (m_serviceTime & 0x8000))
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receivedSentTime -= 0x10000;
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if (ENET_TIME_LESS(m_serviceTime, receivedSentTime))
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return true;
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peer->m_lastReceiveTime = m_serviceTime;
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peer->m_earliestTimeout = 0;
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UInt32 roundTripTime = ENET_TIME_DIFFERENCE(m_serviceTime, receivedSentTime);
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peer->Throttle(roundTripTime);
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peer->m_roundTripTimeVariance -= peer->m_roundTripTimeVariance / 4;
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if (roundTripTime >= peer->m_roundTripTime)
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{
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peer->m_roundTripTime += (roundTripTime - peer->m_roundTripTime) / 8;
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peer->m_roundTripTimeVariance += (roundTripTime - peer->m_roundTripTime) / 4;
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}
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else
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{
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peer->m_roundTripTime -= (peer->m_roundTripTime - roundTripTime) / 8;
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peer->m_roundTripTimeVariance += (peer->m_roundTripTime - roundTripTime) / 4;
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}
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if (peer->m_roundTripTime < peer->m_lowestRoundTripTime)
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peer->m_lowestRoundTripTime = peer->m_roundTripTime;
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if (peer->m_roundTripTimeVariance > peer->m_highestRoundTripTimeVariance)
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peer->m_highestRoundTripTimeVariance = peer->m_roundTripTimeVariance;
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if (peer->m_packetThrottleEpoch == 0 || ENET_TIME_DIFFERENCE(m_serviceTime, peer->m_packetThrottleEpoch) >= peer->packetThrottleInterval)
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{
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peer->m_lastRoundTripTime = peer->m_lowestRoundTripTime;
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peer->m_lastRoundTripTimeVariance = peer->m_highestRoundTripTimeVariance;
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peer->m_lowestRoundTripTime = peer->m_roundTripTime;
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peer->m_highestRoundTripTimeVariance = peer->m_roundTripTimeVariance;
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peer->m_packetThrottleEpoch = m_serviceTime;
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}
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UInt16 receivedReliableSequenceNumber = NetToHost(command->acknowledge.receivedReliableSequenceNumber);
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ENetProtocolCommand commandNumber = peer->RemoveSentReliableCommand(receivedReliableSequenceNumber, command->header.channelID);
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switch (peer->m_state)
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{
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case ENetPeerState::AcknowledgingConnect:
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if (commandNumber != ENetProtocolCommand_VerifyConnect)
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return false;
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NotifyConnect(peer, event);
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break;
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case ENetPeerState::Disconnecting:
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if (commandNumber != ENetProtocolCommand_Disconnect)
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return false;
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NotifyDisconnect(peer, event);
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break;
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case ENetPeerState::DisconnectLater:
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if (peer->m_outgoingReliableCommands.empty() && peer->m_outgoingUnreliableCommands.empty() && peer->m_sentReliableCommands.empty())
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peer->Disconnect(peer->m_eventData);
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break;
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default:
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break;
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}
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return true;
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}
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bool ENetHost::HandleBandwidthLimit(ENetPeer* peer, const ENetProtocol* command)
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{
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if (peer->m_state != ENetPeerState::Connected && peer->m_state != ENetPeerState::DisconnectLater)
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return false;
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if (peer->m_incomingBandwidth != 0)
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--m_bandwidthLimitedPeers;
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peer->m_incomingBandwidth = NetToHost(command->bandwidthLimit.incomingBandwidth);
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peer->m_outgoingBandwidth = NetToHost(command->bandwidthLimit.outgoingBandwidth);
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if (peer->m_incomingBandwidth != 0)
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++m_bandwidthLimitedPeers;
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if (peer->m_incomingBandwidth == 0 && m_outgoingBandwidth == 0)
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peer->m_windowSize = ENetConstants::ENetProtocol_MaximumWindowSize;
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else
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{
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if (peer->m_incomingBandwidth == 0 || m_outgoingBandwidth == 0)
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peer->m_windowSize = (std::max(peer->m_incomingBandwidth, m_outgoingBandwidth) / ENetConstants::ENetPeer_WindowSizeScale) * ENetConstants::ENetProtocol_MinimumWindowSize;
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else
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peer->m_windowSize = (std::min(peer->m_incomingBandwidth, m_outgoingBandwidth) / ENetConstants::ENetPeer_WindowSizeScale) * ENetConstants::ENetProtocol_MinimumWindowSize;
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peer->m_windowSize = Clamp<UInt32>(peer->m_windowSize, ENetConstants::ENetProtocol_MinimumWindowSize, ENetConstants::ENetProtocol_MaximumWindowSize);
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}
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return true;
|
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}
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ENetPeer* ENetHost::HandleConnect(ENetProtocolHeader* header, ENetProtocol* command)
|
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{
|
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UInt32 channelCount = NetToHost(command->connect.channelCount);
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if (channelCount < ENetProtocol_MinimumChannelCount || channelCount > ENetProtocol_MaximumChannelCount)
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return nullptr;
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std::size_t duplicatePeers = 0;
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ENetPeer* peer = nullptr;
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for (ENetPeer& currentPeer : m_peers)
|
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{
|
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if (currentPeer.m_state == ENetPeerState::Disconnected)
|
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{
|
|
if (!peer)
|
|
peer = ¤tPeer;
|
|
}
|
|
else if (currentPeer.m_state != ENetPeerState::Connecting)
|
|
{
|
|
// Compare users without comparing their port
|
|
IpAddress first(currentPeer.m_address);
|
|
first.SetPort(0);
|
|
|
|
IpAddress second(m_receivedAddress);
|
|
second.SetPort(0);
|
|
|
|
if (first == second)
|
|
{
|
|
if (currentPeer.m_address.GetPort() == m_receivedAddress.GetPort() && currentPeer.m_connectID == command->connect.connectID)
|
|
return nullptr;
|
|
|
|
++duplicatePeers;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!peer || duplicatePeers >= m_duplicatePeers)
|
|
return nullptr;
|
|
|
|
channelCount = std::min<UInt32>(channelCount, m_channelLimit);
|
|
|
|
peer->InitIncoming(channelCount, m_receivedAddress, command->connect);
|
|
|
|
UInt32 windowSize;
|
|
if (m_incomingBandwidth == 0)
|
|
windowSize = ENetConstants::ENetProtocol_MaximumWindowSize;
|
|
else
|
|
windowSize = (m_incomingBandwidth / ENetConstants::ENetPeer_WindowSizeScale) * ENetConstants::ENetProtocol_MinimumWindowSize;
|
|
|
|
windowSize = std::max(windowSize, NetToHost(command->connect.windowSize));
|
|
windowSize = Clamp<UInt32>(windowSize, ENetConstants::ENetProtocol_MinimumWindowSize, ENetConstants::ENetProtocol_MaximumWindowSize);
|
|
|
|
ENetProtocol verifyCommand;
|
|
verifyCommand.header.command = ENetProtocolCommand_VerifyConnect | ENetProtocolFlag_Acknowledge;
|
|
verifyCommand.header.channelID = 0xFF;
|
|
verifyCommand.verifyConnect.outgoingPeerID = HostToNet(peer->m_incomingPeerID);
|
|
verifyCommand.verifyConnect.incomingSessionID = peer->m_outgoingSessionID;
|
|
verifyCommand.verifyConnect.outgoingSessionID = peer->m_incomingSessionID;
|
|
verifyCommand.verifyConnect.mtu = HostToNet(peer->m_mtu);
|
|
verifyCommand.verifyConnect.windowSize = HostToNet(windowSize);
|
|
verifyCommand.verifyConnect.channelCount = HostToNet(channelCount);
|
|
verifyCommand.verifyConnect.incomingBandwidth = HostToNet(m_incomingBandwidth);
|
|
verifyCommand.verifyConnect.outgoingBandwidth = HostToNet(m_outgoingBandwidth);
|
|
verifyCommand.verifyConnect.packetThrottleInterval = HostToNet(peer->m_packetThrottleInterval);
|
|
verifyCommand.verifyConnect.packetThrottleAcceleration = HostToNet(peer->m_packetThrottleAcceleration);
|
|
verifyCommand.verifyConnect.packetThrottleDeceleration = HostToNet(peer->m_packetThrottleDeceleration);
|
|
verifyCommand.verifyConnect.connectID = peer->m_connectID;
|
|
|
|
peer->QueueOutgoingCommand(verifyCommand, nullptr, 0, 0);
|
|
|
|
return peer;
|
|
}
|
|
|
|
bool ENetHost::HandleDisconnect(ENetPeer* peer, const ENetProtocol * command)
|
|
{
|
|
if (peer->m_state == ENetPeerState::Disconnected || peer->m_state == ENetPeerState::Zombie || peer->m_state == ENetPeerState::AcknowledgingDisconnect)
|
|
return true;
|
|
|
|
peer->ResetQueues();
|
|
|
|
if (peer->m_state == ENetPeerState::ConnectionSucceeded || peer->m_state == ENetPeerState::Disconnecting || peer->m_state == ENetPeerState::Connecting)
|
|
peer->DispatchState(ENetPeerState::Zombie);
|
|
else
|
|
{
|
|
if (peer->m_state != ENetPeerState::Connected && peer->m_state != ENetPeerState::DisconnectLater)
|
|
{
|
|
if (peer->m_state == ENetPeerState::ConnectionPending)
|
|
m_recalculateBandwidthLimits = true;
|
|
|
|
peer->Reset();
|
|
}
|
|
else
|
|
if (command->header.command & ENetProtocolFlag_Acknowledge)
|
|
peer->ChangeState(ENetPeerState::AcknowledgingDisconnect);
|
|
else
|
|
peer->DispatchState(ENetPeerState::Zombie);
|
|
}
|
|
|
|
if (peer->m_state != ENetPeerState::Disconnected)
|
|
peer->m_eventData = NetToHost(command->disconnect.data);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ENetHost::HandleIncomingCommands(ENetEvent* event)
|
|
{
|
|
if (m_receivedDataLength < NazaraOffsetOf(ENetProtocolHeader, sentTime))
|
|
return false;
|
|
|
|
ENetProtocolHeader* header = reinterpret_cast<ENetProtocolHeader*>(m_receivedData);
|
|
|
|
UInt16 peerID = NetToHost(header->peerID);
|
|
UInt8 sessionID = (peerID & ENetProtocolHeaderSessionMask) >> ENetProtocolHeaderSessionShift;
|
|
UInt16 flags = peerID & ENetProtocolHeaderFlag_Mask;
|
|
peerID &= ~(ENetProtocolHeaderFlag_Mask | ENetProtocolHeaderSessionMask);
|
|
|
|
std::size_t headerSize = (flags & ENetProtocolHeaderFlag_SentTime ? sizeof(ENetProtocolHeader) : (size_t) & ((ENetProtocolHeader *)0)->sentTime);
|
|
|
|
ENetPeer* peer;
|
|
if (peerID == ENetConstants::ENetProtocol_MaximumPeerId)
|
|
peer = nullptr;
|
|
else
|
|
{
|
|
if (peerID >= m_peers.size())
|
|
return false;
|
|
else
|
|
{
|
|
peer = &m_peers[peerID];
|
|
|
|
if (peer->m_state == ENetPeerState::Disconnected || peer->m_state == ENetPeerState::Zombie)
|
|
return false;
|
|
|
|
if (m_receivedAddress != peer->m_address && peer->m_address != IpAddress::BroadcastIpV4)
|
|
return false;
|
|
|
|
if (peer->m_outgoingPeerID < ENetConstants::ENetProtocol_MaximumPeerId && sessionID != peer->m_incomingSessionID)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Compression handling
|
|
|
|
// Checksum
|
|
|
|
if (peer)
|
|
{
|
|
peer->m_address = m_receivedAddress;
|
|
peer->m_incomingDataTotal += m_receivedDataLength;
|
|
}
|
|
|
|
auto commandError = [&]() -> bool
|
|
{
|
|
if (event && event->type != ENetEventType::None)
|
|
return true;
|
|
|
|
return false;
|
|
};
|
|
|
|
UInt8* currentData = m_receivedData + headerSize;
|
|
|
|
while (currentData < &m_receivedData[m_receivedDataLength])
|
|
{
|
|
ENetProtocol* command = reinterpret_cast<ENetProtocol*>(currentData);
|
|
|
|
if (currentData + sizeof(ENetProtocolCommandHeader) > &m_receivedData[m_receivedDataLength])
|
|
break;
|
|
|
|
UInt8 commandNumber = command->header.command & ENetProtocolCommand_Mask;
|
|
if (commandNumber >= ENetProtocolCommand_Count)
|
|
break;
|
|
|
|
std::size_t commandSize = s_commandSizes[commandNumber];
|
|
if (commandSize == 0 || currentData + commandSize > &m_receivedData[m_receivedDataLength])
|
|
break;
|
|
|
|
currentData += commandSize;
|
|
|
|
if (!peer && commandNumber != ENetProtocolCommand_Connect)
|
|
break;
|
|
|
|
command->header.reliableSequenceNumber = NetToHost(command->header.reliableSequenceNumber);
|
|
|
|
switch (commandNumber)
|
|
{
|
|
case ENetProtocolCommand_Acknowledge:
|
|
if (!HandleAcknowledge(event, peer, command))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_Connect:
|
|
if (peer)
|
|
return commandError();
|
|
|
|
peer = HandleConnect(header, command);
|
|
if (!peer)
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_VerifyConnect:
|
|
if (!HandleVerifyConnect(event, peer, command))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_Disconnect:
|
|
if (!HandleDisconnect(peer, command))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_Ping:
|
|
if (!HandlePing(peer, command))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_SendReliable:
|
|
if (!HandleSendReliable(peer, command, ¤tData))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_SendUnreliable:
|
|
if (!HandleSendUnreliable(peer, command, ¤tData))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_SendUnsequenced:
|
|
if (!HandleSendUnsequenced(peer, command, ¤tData))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_SendFragment:
|
|
if (!HandleSendFragment(peer, command, ¤tData))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_BandwidthLimit:
|
|
if (!HandleBandwidthLimit(peer, command))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_ThrottleConfigure:
|
|
if (!HandleThrottleConfigure(peer, command))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
case ENetProtocolCommand_SendUnreliableFragment:
|
|
if (!HandleSendUnreliableFragment(peer, command, ¤tData))
|
|
return commandError();
|
|
|
|
break;
|
|
|
|
default:
|
|
return commandError();
|
|
}
|
|
|
|
if (peer && (command->header.command & ENetProtocolCommand_Acknowledge) != 0)
|
|
{
|
|
UInt16 sentTime;
|
|
|
|
if (!(flags & ENetProtocolHeaderFlag_SentTime))
|
|
break;
|
|
|
|
sentTime = NetToHost(header->sentTime);
|
|
|
|
switch (peer->m_state)
|
|
{
|
|
case ENetPeerState::Disconnecting:
|
|
case ENetPeerState::AcknowledgingConnect:
|
|
case ENetPeerState::Disconnected:
|
|
case ENetPeerState::Zombie:
|
|
break;
|
|
|
|
case ENetPeerState::AcknowledgingDisconnect:
|
|
if ((command->header.command & ENetProtocolCommand_Mask) == ENetProtocolCommand_Disconnect)
|
|
peer->QueueAcknowledgement(command, sentTime);
|
|
break;
|
|
|
|
default:
|
|
peer->QueueAcknowledgement(command, sentTime);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return commandError();
|
|
}
|
|
|
|
bool ENetHost::HandlePing(ENetPeer* peer, const ENetProtocol* command)
|
|
{
|
|
if (peer->m_state != ENetPeerState::Connected && peer->m_state != ENetPeerState::DisconnectLater)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ENetHost::HandleSendReliable(ENetPeer* peer, const ENetProtocol* command, UInt8** currentData)
|
|
{
|
|
if (command->header.channelID >= peer->m_channels.size() || (peer->m_state != ENetPeerState::Connected && peer->m_state != ENetPeerState::DisconnectLater))
|
|
return false;
|
|
|
|
UInt16 dataLength = NetToHost(command->sendReliable.dataLength);
|
|
*currentData += dataLength;
|
|
if (dataLength >= m_maximumPacketSize || *currentData < m_receivedData || *currentData > &m_receivedData[m_receivedDataLength])
|
|
return false;
|
|
|
|
if (!peer->QueueIncomingCommand(*command, reinterpret_cast<const UInt8*>(command) + sizeof(ENetProtocolSendReliable), dataLength, ENetPacketFlag_Reliable, 0))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ENetHost::HandleThrottleConfigure(ENetPeer* peer, const ENetProtocol* command)
|
|
{
|
|
if (peer->m_state != ENetPeerState::Connected && peer->m_state != ENetPeerState::DisconnectLater)
|
|
return false;
|
|
|
|
peer->m_packetThrottleInterval = NetToHost(command->throttleConfigure.packetThrottleInterval);
|
|
peer->m_packetThrottleAcceleration = NetToHost(command->throttleConfigure.packetThrottleAcceleration);
|
|
peer->m_packetThrottleDeceleration = NetToHost(command->throttleConfigure.packetThrottleDeceleration);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ENetHost::HandleVerifyConnect(ENetEvent* event, ENetPeer* peer, ENetProtocol* command)
|
|
{
|
|
if (peer->m_state != ENetPeerState::Connecting)
|
|
return false;
|
|
|
|
UInt32 channelCount = NetToHost(command->verifyConnect.channelCount);
|
|
|
|
if (channelCount < ENetConstants::ENetProtocol_MinimumChannelCount || channelCount > ENetConstants::ENetProtocol_MaximumChannelCount ||
|
|
NetToHost(command->verifyConnect.packetThrottleInterval) != peer->m_packetThrottleInterval ||
|
|
NetToHost(command->verifyConnect.packetThrottleAcceleration) != peer->m_packetThrottleAcceleration ||
|
|
NetToHost(command->verifyConnect.packetThrottleDeceleration) != peer->m_packetThrottleDeceleration ||
|
|
command->verifyConnect.connectID != peer->m_connectID)
|
|
{
|
|
peer->m_eventData = 0;
|
|
|
|
peer->DispatchState(ENetPeerState::Zombie);
|
|
|
|
return false;
|
|
}
|
|
|
|
peer->RemoveSentReliableCommand(1, 0xFF);
|
|
|
|
if (channelCount < peer->m_channels.size())
|
|
peer->m_channels.resize(channelCount);
|
|
|
|
peer->m_outgoingPeerID = NetToHost(command->verifyConnect.outgoingPeerID);
|
|
peer->m_incomingSessionID = command->verifyConnect.incomingSessionID;
|
|
peer->m_outgoingSessionID = command->verifyConnect.outgoingSessionID;
|
|
|
|
UInt32 mtu = Clamp<UInt32>(NetToHost(command->verifyConnect.mtu), ENetConstants::ENetProtocol_MinimumMTU, ENetConstants::ENetProtocol_MaximumMTU);
|
|
peer->m_mtu = std::min(peer->m_mtu, mtu);
|
|
|
|
UInt32 windowSize = Clamp<UInt32>(NetToHost(command->verifyConnect.windowSize), ENetConstants::ENetProtocol_MinimumWindowSize, ENetConstants::ENetProtocol_MaximumWindowSize);
|
|
peer->m_windowSize = std::min(peer->m_windowSize, windowSize);
|
|
|
|
peer->m_incomingBandwidth = NetToHost(command->verifyConnect.incomingBandwidth);
|
|
peer->m_outgoingBandwidth = NetToHost(command->verifyConnect.outgoingBandwidth);
|
|
|
|
NotifyConnect(peer, event);
|
|
return true;
|
|
}
|
|
|
|
int ENetHost::ReceiveIncomingCommands(ENetEvent* event)
|
|
{
|
|
for (unsigned int i = 0; i < 256; ++i)
|
|
{
|
|
NetPacket packet;
|
|
|
|
std::size_t receivedLength;
|
|
if (!m_socket.Receive(m_packetData[0].data(), m_packetData[0].size(), &m_receivedAddress, &receivedLength))
|
|
return -1; //< Error
|
|
|
|
if (receivedLength == 0)
|
|
return 0;
|
|
|
|
m_receivedData = m_packetData[0].data();
|
|
m_receivedDataLength = receivedLength;
|
|
|
|
m_totalReceivedData += receivedLength;
|
|
m_totalReceivedPackets++;
|
|
|
|
// Intercept
|
|
|
|
switch (HandleIncomingCommands(event))
|
|
{
|
|
case 1:
|
|
return 1;
|
|
|
|
case -1:
|
|
return -1;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
void ENetHost::NotifyConnect(ENetPeer* peer, ENetEvent* event)
|
|
{
|
|
m_recalculateBandwidthLimits = true;
|
|
|
|
if (event)
|
|
{
|
|
peer->ChangeState(ENetPeerState::Connected);
|
|
|
|
event->type = ENetEventType::Connect;
|
|
event->peer = peer;
|
|
event->data = peer->m_eventData;
|
|
}
|
|
else
|
|
peer->DispatchState(peer->m_state == ENetPeerState::Connecting ? ENetPeerState::ConnectionSucceeded : ENetPeerState::ConnectionPending);
|
|
}
|
|
|
|
void ENetHost::NotifyDisconnect(ENetPeer* peer, ENetEvent* event)
|
|
{
|
|
if (peer->m_state >= ENetPeerState::ConnectionPending)
|
|
m_recalculateBandwidthLimits = true;
|
|
|
|
if (peer->m_state != ENetPeerState::Connecting && (peer->m_state < ENetPeerState::ConnectionSucceeded))
|
|
peer->Reset();
|
|
else if (event)
|
|
{
|
|
event->type = ENetEventType::Disconnect;
|
|
event->peer = peer;
|
|
event->data = peer->m_eventData;
|
|
|
|
peer->Reset();
|
|
}
|
|
else
|
|
{
|
|
peer->m_eventData = 0;
|
|
|
|
peer->DispatchState(ENetPeerState::Zombie);
|
|
}
|
|
}
|
|
|
|
void ENetHost::ThrottleBandwidth()
|
|
{
|
|
UInt32 currentTime = GetElapsedMilliseconds();
|
|
UInt32 elapsedTime = currentTime - m_bandwidthThrottleEpoch;
|
|
|
|
if (elapsedTime < ENetConstants::ENetHost_BandwidthThrottleInterval)
|
|
return;
|
|
|
|
m_bandwidthThrottleEpoch = currentTime;
|
|
|
|
if (m_connectedPeers == 0)
|
|
return;
|
|
|
|
UInt32 dataTotal = ~0;
|
|
UInt32 bandwidth = ~0;
|
|
|
|
if (m_outgoingBandwidth != 0)
|
|
{
|
|
bandwidth = (m_outgoingBandwidth * elapsedTime) / 1000;
|
|
|
|
dataTotal = 0;
|
|
for (ENetPeer& peer : m_peers)
|
|
{
|
|
if (peer.m_state != ENetPeerState::Connected && peer.m_state != ENetPeerState::DisconnectLater)
|
|
continue;
|
|
|
|
dataTotal += peer.m_outgoingDataTotal;
|
|
}
|
|
}
|
|
|
|
UInt32 peersRemaining = m_connectedPeers;
|
|
UInt32 bandwidthLimit = ~0;
|
|
UInt32 throttle = ~0;
|
|
bool needsAdjustment = m_bandwidthLimitedPeers > 0;
|
|
|
|
while (peersRemaining > 0 && needsAdjustment)
|
|
{
|
|
needsAdjustment = false;
|
|
|
|
if (dataTotal <= bandwidth)
|
|
throttle = ENetConstants::ENetPeer_PacketThrottleScale;
|
|
else
|
|
throttle = (bandwidth * ENetConstants::ENetPeer_PacketThrottleScale) / dataTotal;
|
|
|
|
for (ENetPeer& peer : m_peers)
|
|
{
|
|
if ((peer.m_state != ENetPeerState::Connected && peer.m_state != ENetPeerState::DisconnectLater) ||
|
|
peer.m_incomingBandwidth == 0 || peer.m_outgoingBandwidthThrottleEpoch == currentTime)
|
|
continue;
|
|
|
|
UInt32 peerBandwidth = (peer.m_incomingBandwidth * elapsedTime) / 1000;
|
|
if ((throttle * peer.m_outgoingDataTotal) / ENetConstants::ENetPeer_PacketThrottleScale <= peerBandwidth)
|
|
continue;
|
|
|
|
peer.m_packetThrottleLimit = (peerBandwidth * ENetConstants::ENetPeer_PacketThrottleScale) / peer.m_outgoingDataTotal;
|
|
|
|
if (peer.m_packetThrottleLimit == 0)
|
|
peer.m_packetThrottleLimit = 1;
|
|
|
|
if (peer.m_packetThrottle > peer.m_packetThrottleLimit)
|
|
peer.m_packetThrottle = peer.m_packetThrottleLimit;
|
|
|
|
peer.m_outgoingBandwidthThrottleEpoch = currentTime;
|
|
|
|
peer.m_incomingDataTotal = 0;
|
|
peer.m_outgoingDataTotal = 0;
|
|
|
|
needsAdjustment = true;
|
|
--peersRemaining;
|
|
bandwidth -= peerBandwidth;
|
|
dataTotal -= peerBandwidth;
|
|
}
|
|
}
|
|
|
|
if (peersRemaining > 0)
|
|
{
|
|
if (dataTotal <= bandwidth)
|
|
throttle = ENetConstants::ENetPeer_PacketThrottleScale;
|
|
else
|
|
throttle = (bandwidth * ENetConstants::ENetPeer_PacketThrottleScale) / dataTotal;
|
|
|
|
for (ENetPeer& peer : m_peers)
|
|
{
|
|
if ((peer.m_state != ENetPeerState::Connected && peer.m_state != ENetPeerState::DisconnectLater) ||
|
|
peer.m_outgoingBandwidthThrottleEpoch == currentTime)
|
|
continue;
|
|
|
|
peer.m_packetThrottleLimit = throttle;
|
|
|
|
if (peer.m_packetThrottle > peer.m_packetThrottleLimit)
|
|
peer.m_packetThrottle = peer.m_packetThrottleLimit;
|
|
|
|
peer.m_incomingDataTotal = 0;
|
|
peer.m_outgoingDataTotal = 0;
|
|
}
|
|
}
|
|
|
|
if (m_recalculateBandwidthLimits)
|
|
{
|
|
m_recalculateBandwidthLimits = false;
|
|
|
|
peersRemaining = m_connectedPeers;
|
|
bandwidth = m_incomingBandwidth;
|
|
needsAdjustment = true;
|
|
|
|
if (bandwidth == 0)
|
|
bandwidthLimit = 0;
|
|
else
|
|
{
|
|
while (peersRemaining > 0 && needsAdjustment)
|
|
{
|
|
needsAdjustment = false;
|
|
bandwidthLimit = bandwidth / peersRemaining;
|
|
|
|
for (ENetPeer& peer : m_peers)
|
|
{
|
|
if ((peer.m_state != ENetPeerState::Connected && peer.m_state != ENetPeerState::DisconnectLater) ||
|
|
peer.m_incomingBandwidthThrottleEpoch == currentTime)
|
|
continue;
|
|
|
|
if (peer.m_outgoingBandwidth > 0 && peer.m_outgoingBandwidth >= bandwidthLimit)
|
|
continue;
|
|
|
|
peer.m_incomingBandwidthThrottleEpoch = currentTime;
|
|
|
|
needsAdjustment = true;
|
|
--peersRemaining;
|
|
bandwidth -= peer.m_outgoingBandwidth;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (ENetPeer& peer : m_peers)
|
|
{
|
|
if (peer.m_state != ENetPeerState::Connected && peer.m_state != ENetPeerState::DisconnectLater)
|
|
continue;
|
|
|
|
ENetProtocol command;
|
|
command.header.command = ENetProtocolCommand_BandwidthLimit | ENetProtocolFlag_Acknowledge;
|
|
command.header.channelID = 0xFF;
|
|
command.bandwidthLimit.outgoingBandwidth = HostToNet(m_outgoingBandwidth);
|
|
|
|
if (peer.m_incomingBandwidthThrottleEpoch == currentTime)
|
|
command.bandwidthLimit.incomingBandwidth = HostToNet(peer.m_outgoingBandwidth);
|
|
else
|
|
command.bandwidthLimit.incomingBandwidth = HostToNet(bandwidthLimit);
|
|
|
|
peer.QueueOutgoingCommand(command, nullptr, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ENetHost::Initialize()
|
|
{
|
|
std::random_device device;
|
|
s_randomGenerator.seed(device());
|
|
s_randomGenerator64.seed(device());
|
|
|
|
return true;
|
|
}
|
|
|
|
void ENetHost::Uninitialize()
|
|
{
|
|
}
|
|
|
|
std::mt19937 ENetHost::s_randomGenerator;
|
|
std::mt19937_64 ENetHost::s_randomGenerator64;
|
|
}
|