220 lines
4.8 KiB
C++
220 lines
4.8 KiB
C++
// Copyright (C) 2017 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Graphics module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#include <memory>
|
|
#include <Nazara/Renderer/Debug.hpp>
|
|
|
|
namespace Nz
|
|
{
|
|
/*!
|
|
* \brief Constructs a TextSprite object by default
|
|
*/
|
|
|
|
inline TextSprite::TextSprite() :
|
|
m_color(Color::White),
|
|
m_scale(1.f)
|
|
{
|
|
SetDefaultMaterial();
|
|
}
|
|
|
|
/*!
|
|
* \brief Constructs a TextSprite object with a drawer
|
|
*
|
|
* \param drawer Drawer used to compose text on the sprite
|
|
*/
|
|
|
|
inline TextSprite::TextSprite(const AbstractTextDrawer& drawer) :
|
|
TextSprite()
|
|
{
|
|
Update(drawer);
|
|
}
|
|
|
|
/*!
|
|
* \brief Constructs a TextSprite object by assignation
|
|
*
|
|
* \param sprite TextSprite to copy into this
|
|
*/
|
|
|
|
inline TextSprite::TextSprite(const TextSprite& sprite) :
|
|
InstancedRenderable(sprite),
|
|
m_renderInfos(sprite.m_renderInfos),
|
|
m_localVertices(sprite.m_localVertices),
|
|
m_color(sprite.m_color),
|
|
m_material(sprite.m_material),
|
|
m_localBounds(sprite.m_localBounds),
|
|
m_scale(sprite.m_scale)
|
|
{
|
|
for (auto it = sprite.m_atlases.begin(); it != sprite.m_atlases.end(); ++it)
|
|
{
|
|
const AbstractAtlas* atlas = it->first;
|
|
AtlasSlots& atlasSlots = m_atlases[atlas];
|
|
|
|
atlasSlots.clearSlot.Connect(atlas->OnAtlasCleared, this, &TextSprite::OnAtlasInvalidated);
|
|
atlasSlots.layerChangeSlot.Connect(atlas->OnAtlasLayerChange, this, &TextSprite::OnAtlasLayerChange);
|
|
atlasSlots.releaseSlot.Connect(atlas->OnAtlasRelease, this, &TextSprite::OnAtlasInvalidated);
|
|
}
|
|
}
|
|
|
|
/*!
|
|
* \brief Clears the data
|
|
*/
|
|
|
|
inline void TextSprite::Clear()
|
|
{
|
|
m_atlases.clear();
|
|
m_boundingVolume.MakeNull();
|
|
m_localVertices.clear();
|
|
m_renderInfos.clear();
|
|
}
|
|
|
|
/*!
|
|
* \brief Gets the color of the text sprite
|
|
* \return Current color
|
|
*/
|
|
|
|
inline const Color& TextSprite::GetColor() const
|
|
{
|
|
return m_color;
|
|
}
|
|
|
|
/*!
|
|
* \brief Gets the material of the text sprite
|
|
* \return Current material
|
|
*/
|
|
|
|
inline const MaterialRef& TextSprite::GetMaterial() const
|
|
{
|
|
return m_material;
|
|
}
|
|
|
|
/*!
|
|
* \brief Gets the current scale of the text sprite
|
|
* \return Current scale
|
|
*/
|
|
|
|
inline float TextSprite::GetScale() const
|
|
{
|
|
return m_scale;
|
|
}
|
|
|
|
/*!
|
|
* \brief Sets the color of the text sprite
|
|
*
|
|
* \param color Color for the text sprite
|
|
*/
|
|
|
|
inline void TextSprite::SetColor(const Color& color)
|
|
{
|
|
m_color = color;
|
|
|
|
InvalidateVertices();
|
|
}
|
|
|
|
/*!
|
|
* \brief Sets the default material of the text sprite (just default material)
|
|
*/
|
|
|
|
|
|
inline void TextSprite::SetDefaultMaterial()
|
|
{
|
|
MaterialRef material = Material::New();
|
|
material->EnableBlending(true);
|
|
material->EnableDepthWrite(false);
|
|
material->EnableFaceCulling(false);
|
|
material->SetDstBlend(BlendFunc_InvSrcAlpha);
|
|
material->SetSrcBlend(BlendFunc_SrcAlpha);
|
|
|
|
SetMaterial(material);
|
|
}
|
|
|
|
/*!
|
|
* \brief Sets the material of the text sprite
|
|
*
|
|
* \param material Material for the text sprite
|
|
*/
|
|
|
|
inline void TextSprite::SetMaterial(MaterialRef material)
|
|
{
|
|
m_material = std::move(material);
|
|
}
|
|
|
|
/*!
|
|
* \brief Sets the current scale of the text sprite
|
|
*
|
|
* \param scale Scale of the text sprite
|
|
*/
|
|
|
|
inline void TextSprite::SetScale(float scale)
|
|
{
|
|
m_scale = scale;
|
|
|
|
InvalidateBoundingVolume();
|
|
InvalidateVertices();
|
|
}
|
|
|
|
/*!
|
|
* \brief Sets the current text sprite with the content of the other one
|
|
* \return A reference to this
|
|
*
|
|
* \param text sprite The other TextSprite
|
|
*/
|
|
|
|
inline TextSprite& TextSprite::operator=(const TextSprite& text)
|
|
{
|
|
InstancedRenderable::operator=(text);
|
|
|
|
m_atlases.clear();
|
|
|
|
m_color = text.m_color;
|
|
m_material = text.m_material;
|
|
m_renderInfos = text.m_renderInfos;
|
|
m_localBounds = text.m_localBounds;
|
|
m_localVertices = text.m_localVertices;
|
|
m_scale = text.m_scale;
|
|
|
|
// Connect to the slots of the new atlases
|
|
for (auto it = text.m_atlases.begin(); it != text.m_atlases.end(); ++it)
|
|
{
|
|
const AbstractAtlas* atlas = it->first;
|
|
AtlasSlots& atlasSlots = m_atlases[atlas];
|
|
|
|
atlasSlots.clearSlot.Connect(atlas->OnAtlasCleared, this, &TextSprite::OnAtlasInvalidated);
|
|
atlasSlots.layerChangeSlot.Connect(atlas->OnAtlasLayerChange, this, &TextSprite::OnAtlasLayerChange);
|
|
atlasSlots.releaseSlot.Connect(atlas->OnAtlasRelease, this, &TextSprite::OnAtlasInvalidated);
|
|
}
|
|
|
|
InvalidateBoundingVolume();
|
|
InvalidateVertices();
|
|
|
|
return *this;
|
|
}
|
|
|
|
/*!
|
|
* \brief Invalidates the vertices
|
|
*/
|
|
|
|
inline void TextSprite::InvalidateVertices()
|
|
{
|
|
InvalidateInstanceData(0);
|
|
}
|
|
|
|
/*!
|
|
* \brief Creates a new text sprite from the arguments
|
|
* \return A reference to the newly created text sprite
|
|
*
|
|
* \param args Arguments for the text sprite
|
|
*/
|
|
|
|
template<typename... Args>
|
|
TextSpriteRef TextSprite::New(Args&&... args)
|
|
{
|
|
std::unique_ptr<TextSprite> object(new TextSprite(std::forward<Args>(args)...));
|
|
object->SetPersistent(false);
|
|
|
|
return object.release();
|
|
}
|
|
}
|
|
|
|
#include <Nazara/Renderer/DebugOff.hpp>
|